[ARCHIVED] [DU] LE When Sending Sim to Visit/Speak/Skill Class/Law Exam at Uni

by ltle1_
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Original Post

Re: [OPEN] [DU] LE When Sending Sim to Visit/Speak/Skill Class/Law Exam at Unver

★★★ Novice

It's been about a year and 6 months, why is this not being addressed? It literally breaks a career path. If that's not considered "game breaking" for a sims game, I don't know what is.

Message 51 of 56 (932 Views)

Re: [OPEN] [DU] LE When Sending Sim to Visit/Speak/Skill class at Unversity

★★ Apprentice

Never played the lawyer career and this is my first time playing. I don’t have the option to visit via phone and I traveled to both universities and that option is not there either. My sim is a Private Attorney and has a distinguished degree from Britechester. 

Message 52 of 56 (759 Views)
0

Re: Can't take the law exam :(

[ Edited ]
★★ Novice

Hi..I am also having this issue. I repaired my game, took out all my cc and mods and still get this lastexception error. I saw that you said to post the file, so here it is. Please help..if you can, thank you.

 

 

Spoiler

 

  • File 'T:\InGame\Gameplay\Scripts\Server\areaserver.py', line 209, in c_api_server_tick [ absolute_ticks : 318613729761, clock_service : server_clock, previous_ticks : 318613729616, zone : <Zone ID: 0x5710fde7e7176b6>, persistence_service : persistence_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\zone.py', line 503, in update [ self : <Zone ID: 0x5710fde7e7176b6>, absolute_ticks : 318613729761, game_clock : game_clock, time_service : time_service, season_service : season_service, weather_service : weather_service, narrative_service : narrative_service, roommate_service : roommate_service, lunar_cycle_service : lunar_cycle_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 117, in update [ self : time_service, time_slice : True, max_time_ms : 33]
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 238, in simulate [ self : <scheduling.Timeline object at 0x00007FF4AEAFA690>, until : 08:37:07.760 day:0 week:0, max_elements : 10000, max_time_ms : 33, count : 27, start_time : 2395.5620000000004, end_time : 2395.5950000000003, handle : [None, None, <scheduling.Timeline object at 0x00007FF4AEAFA690>, False, <Fn; Interaction.build_basic_elements.<locals>.<lambda>@6351>], when : 08:33:37.600 day:0 week:0, _ : 3857, _t : <scheduling.Timeline object at 0x00007FF4AEAFA690>, _s : True, e : <Fn; Interaction.build_basic_elements.<locals>.<lambda>@6351>, calling : True, result : [None, None, <scheduling.Timeline object at 0x00007FF4AEAFA690>, False, <Fn; Interaction.build_basic_elements.<locals>.<lambda>@6351>], exc : 'NoneType' object has no attribute 'in_minutes']
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 725, in _report_exception [ self : <scheduling.Timeline object at 0x00007FF4AEAFA690>, element : <Fn; Interaction.build_basic_elements.<locals>.<lambda>@6351>, exception : 'NoneType' object has no attribute 'in_minutes', message : Exception running Element]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 196, in _on_exception [ self : time_service, timeline : <scheduling.Timeline object at 0x00007FF4AEAFA690>, element : <Fn; Interaction.build_basic_elements.<locals>.<lambda>@6351>, exception : 'NoneType' object has no attribute 'in_minutes', message : Exception running Element, name : Sim Timeline]
  • File 'T:\InGame\Gameplay\Scripts\Server\elements.py', line 335, in _run [ self : <Fn; Interaction.build_basic_elements.<locals>.<lambda>@6351>, timeline : <scheduling.Timeline object at 0x00007FF4AEAFA690>]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py', line 6351, in <lambda> [ _ : <scheduling.Timeline object at 0x00007FF4AEAFA690>, self : running si_Career_Law_TakeLawyerExam:71 on None (guaranteed)]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py', line 6082, in attach_conditional_actions [ self : running si_Career_Law_TakeLawyerExam:71 on None (guaranteed), conditional_actions : [<class 'sims4.tuning.instances.exitCondition_MotiveNearFailEnergy'>, <class 'sims4.tuning.instances.exitCondition_MotiveNearFailEnergyEnergized'>, <class 'sims4.tuning.instances.exitCondition_MotiveNearFailBladder'>, <class 'sims4.tuning.instances.exitCondition_MotiveNearFailHunger'>, ExitCondition([TunableRabbitHoleExitConditionWrapper.factory], interaction_action=ConditionalInteractionAction.EXIT_NATURALLY, progress_bar_action=ProgressBarAction.NO_ACTION, restrictions=ConditionalActionRestriction.NO_RESTRICTIONS, tests=CompoundTestList([]))]]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py', line 194, in attach_conditions [ self : ConditionalActionManager: 5 conditions attached, owner : running si_Career_Law_TakeLawyerExam:71 on None (guaranteed), conditional_actions : [<class 'sims4.tuning.instances.exitCondition_MotiveNearFailEnergy'>, <class 'sims4.tuning.instances.exitCondition_MotiveNearFailEnergyEnergized'>, <class 'sims4.tuning.instances.exitCondition_MotiveNearFailBladder'>, <class 'sims4.tuning.instances.exitCondition_MotiveNearFailHunger'>, ExitCondition([TunableRabbitHoleExitConditionWrapper.factory], interaction_action=ConditionalInteractionAction.EXIT_NATURALLY, progress_bar_action=ProgressBarAction.NO_ACTION, restrictions=ConditionalActionRestriction.NO_RESTRICTIONS, tests=CompoundTestList([]))], callback : <bound method Interaction._conditional_action_satisfied_callback of <SI si_Career_Law_TakeLawyerExam id:71 sim:>>, interaction : running si_Career_Law_TakeLawyerExam:71 on None (guaranteed), resolver : InteractionResolver: affordance: <class 'sims4.tuning.instances.si_Career_Law_TakeLawyerExam'>, interaction: running si_Career_Law_TakeLawyerExam:71 on None (guaranteed), target: None, context: interactions.context.InteractionContext(<sim '' 0x5710fde7e470007>, InteractionSource.PIE_MENU, <Priority.High = 2>), si: None, is_user_directed : True, conditional_action : ExitCondition([TunableRabbitHoleExitConditionWrapper.factory], interaction_action=ConditionalInteractionAction.EXIT_NATURALLY, progress_bar_action=ProgressBarAction.NO_ACTION, restrictions=ConditionalActionRestriction.NO_RESTRICTIONS, tests=CompoundTestList([])), conditions : [<statistics.statistic_conditions.RabbitHoleTimeBasedCondition object at 0x00007FF49B997050>], condition_factory : TunableRabbitHoleExitConditionWrapper.factory, condition : <statistics.statistic_conditions.RabbitHoleTimeBasedCondition object at 0x00007FF49B997050>, condition_group : <statistics.statistic_conditions.RabbitHoleTimeBasedCondition object at 0x00007FF49B997050>]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py', line 61, in attach [ self : <statistics.statistic_conditions.RabbitHoleTimeBasedCondition object at 0x00007FF49B997050>, owner : running si_Career_Law_TakeLawyerExam:71 on None (guaranteed), on_satisfied_callback : <bound method ConditionalActionManager._condition_group_satisfied_callback of ConditionalActionManager: 5 conditions attached>, condition : <statistics.statistic_conditions.RabbitHoleTimeBasedCondition object at 0x00007FF49B997050>]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py', line 842, in attach_to_owner [ self : <statistics.statistic_conditions.RabbitHoleTimeBasedCondition object at 0x00007FF49B997050>, owner : running si_Career_Law_TakeLawyerExam:71 on None (guaranteed), callback : <bound method ConditionGroup._on_condition_satisfied_callback of <interactions.utils.exit_condition_manager.ConditionGroup object at 0x00007FF4FBE00F50>>]
  •  

Edit By Crinrict: Added Spoiler Tags

Message 53 of 56 (668 Views)
0

Re: [OPEN] [DU] LE When Sending Sim to Visit/Speak/Skill Class/Law Exam at Unver

★★★★ Novice

I was encountering this LE when I sent my sim to take the law exam. After reporting the error in the MCCC discord group, I came back to my game ready to cheat to the next career level, but for whatever reason the law exam was marked as completed. Sims magic... 

Message 54 of 56 (594 Views)

Re: [OPEN] [DU] LE When Sending Sim to Visit/Speak/Skill Class/Law Exam at Unver

Hero

 Passing the Lawyer's Exam will now let you try to pass the lawyer's exam, rather than just failing you right off the bat
○ It’s supposed to be hard, but not that hard…

Fixed in Patch 1.96.365/1.71

 

 

Leaving this open as the LE wasn't just for the Exam.

 

Could I get some feedback if other issues were also resolved or if LEs are still occuring.

 

Good Luck
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



Important Threads


Message 55 of 56 (488 Views)
0

Re: [OPEN] [DU] LE When Sending Sim to Visit/Speak/Skill Class/Law Exam at Unver

[ Edited ]
Community Manager

Hey all,

 

If you're still having issues with this, please create a new bug report here so we can continue to track this further.

 

For issues specifically with Guest Lectures, please use the current open bug report here

 

Thank you! 

solaire.png

Message 56 of 56 (1,713 Views)