February 2019
February 2019
February 2019
I'm not quitting because they don't play the way I want to...what benefit is there to dropping at the supply ship? There are maybe 6 total guns on that ship and an average on 4-5 teams who go for the ship...now you have 12-15 players trying to get 6 guns on a 2 floor ship...provided your able able to make it off the deck where there's usually 3 guns. Its a stupid play. Now onto not splitting off. Let's say we drop skull town and I drop at one of the corner blue tents...there's nor mallya re 45 or Mozambique in there...but you didn't split off...now we have 3 players and 1 with a gun. The other team landed in 3 different adjacent buildings...now the other squad has 3 players with 3 guns and you've got to make it all the way across skull town with no gun whilst the enemy team is firing at us in unison unchallenged because we have 1 player with 1 gun. But this is simply " the way I wanna play"? No it's the smartest most efficient way to get out of the drop zone. Most higher lvl players realize that controlling the initial loot spawns on drop is vital to early game...but I guess this is "the way I wanna play" huh? No it's a purely logical play style for catching dubs...I'm no pro..NOT fighting with your teammate for loot is common sense. I get paired with maybe 2 mic'd up players over 50 games...I don't play fps for social hour...I play to win. I'm not a gaming coach and I don't want to be...for example earlier tonight. I played a game with a lvl 15 and a 17...we are outside of the bunker in one of the small houses...I hear footsteps inside as we rotate by...I red ping it...my squad is right next to me...I arc star through the window hit 3 guys for 70...I call "hit 70 3 shields crack"...I open the door and knock a lifeline....I call "lifeline knocked"... I take 30 dmg...I drop the Bangalore..." I call "Bangalore knocked"...took 70 dmg or so...I then put 150 dmg on the wraith..the wraith hits me with a pk and I get knocked..I call " I'm down hit the wraith for 150"... I look at my map and both arrows are on the side of the building...they continue to sit there and the wraith takes them both out each with 200 health. The wraith rez's both and I just lost 2 kills due to complete idiocy. So my stats should reflect this as well right? But no...my stats say 0 kills and 1 death because my " teammates were to trash to kill 1 player with 50hp while having 200hp each. But no 0 and 1 is what it'll say..so no I'm not having my stats screwed by bad teammates
February 2019 - last edited February 2019
He is saying why should his k/d be affected by uncontrollable factors such as terrible teammates? Why should my stats be affected negatively because I'm essentially solo squading? Will it say in the stats that I knocked 2 out of 3 by myself and then died or will it just say 0 kills 1 game played
February 2019 - last edited February 2019
If you quit out because you were killed it takes that kill away from the person who downed eliminated you and that not fair. We are not talking styles or tactics here. Just a fair reflection on the stats. It’s a two way street.
You have proved the point about quitters as you are doing it to reflect your stats, which aren’t a true reflection if you quit and are not fair on those who have beaten you.
You load into a match expecting a game but if doesn’t go your way, you pick up the ball and say ‘screw you guys I’m going home’ lol.
February 2019
I mean it's also not a fair reflection of my stats if I'm 1 v 3 every game. And I leave after I'm thirsted...if I leave any other time it's before I get shot at so I'm not taking anything from anyone
February 2019
February 2019
February 2019
@HamoHitman wrote:A wall of text.
We all have our quirks. You quit games at the smallest sign of adversity. I quit reading posts when they don't have paragraphs.
February 2019