[OPEN] Plant-A-Sim Scenarion causes LE's for several interactions

by HelenP71
Reply

Original Post

[OPEN] Plant-A-Sim Scenarion causes LE's for several interactions

[ Edited ]
★★ Guide

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.86.166
What expansions, game packs, and stuff packs do you have installed? All
Steps: How can we find the bug ourselves? Have a sim in the Plant Sim Scenario, move harvestables to a fridge or storage chest
What happens when the bug occurs? Generates a lastexception file
What do you expect to see? No LE files in my Sims 4 folder
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. Dowloaded the special delivery that added the Plant Sim scenario

Last exception file available if requested, save file available if requested

 

Edit By Crinrict: Adjusted title to make more general and merge another thread into this, adjusted tag

Message 2 of 12 (909 Views)

Various activities while running PlantSim scenario incur Last Exception

[ Edited ]
★★★★★ Apprentice

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.86.166.1030
What expansions, game packs, and stuff packs do you have installed? All of them
Steps: How can we find the bug ourselves? Be playing the PlantSim scenario. Have vending machine items be stuck, or pick up a book, or move items to the fridge.
What happens when the bug occurs? A lastexception is generated
What do you expect to see? No lastexception
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

First noticed when using MCCC mod, reproduced the issue after a folder refresh with 0 mods/cc

 

It doesn't matter whether or not the Sim is currently a PlantSim, they just have to be taking part in the PlantSim scenario

I double and triple checked + these actions do not cause a lastexception when the scenario is not active

 

Of course, many users would not notice a lastexception being generated, but for those of us who play with "error catching" mods this is very spammy and makes the scenarios near unusable

Message 1 of 12 (847 Views)

Re: Plant-A-Sim LE moving items to fridge

Hero
@HelenP71 Please upload the LE

Follow instructions here on how to upload: https://answers.ea.com/t5/Bug-Reports/INFORMATION-How-does-this-forum-work/m-p/3445427#M181737 (under Additional info)

Do you just get the LE or does anything visible happen ?

Happy Gaming
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



Important Threads


Message 3 of 12 (863 Views)

Re: Plant-A-Sim LE moving items to fridge

★★★ Guide
I was seeing this also. Started the scenario this morning. Was putting a group meal into the fridge, when I got an LE. Same thing happened when I added flowers to the ICYA chest and fruits/veggies to the fridge.

Tested without mods, I didn't get any LE. I've not done the 50/50 yet.
Message 4 of 12 (845 Views)

Re: Plant-A-Sim LE moving items to fridge

★★ Guide

There is sometimes a 'stop' circle on the fridge when dragging the harvestable over, but the item goes into the fridge ok.  The error gets very spamy when you have MCCC installed.

 

 

LE Content below:

 

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>799a8049683f951d625af735</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 18:07:11</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>799a8049683f951d625af735</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 161, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
</root>
Message 5 of 12 (804 Views)

Re: Plant-A-Sim LE moving items to fridge

★★★★ Novice

Just tested this in a clean new save (no mods/cc). Triggered by one of the following actions:

- Dragging harvestables from Sim Inventory to garden for planting.

- Dragging harvestables from Sim Inventory to fridge.

- Dragging harvestables from Sim Inventory to storage chest. (BG chest)

 

LE below.

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:29:49</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 161, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:29:49</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 176, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:29:53</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 161, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:29:53</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 176, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:29:53</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 176, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:29:53</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 176, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:30:37</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 161, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
<report><version>2</version><sessionid>a32c137a5771653d625afc48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-16 12:30:37</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>a32c137a5771653d625afc48</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 176, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
</root>
Message 6 of 12 (796 Views)

Re: Plant-A-Sim LE moving items to fridge

★ Apprentice

This is also happenign to me. it happens when I put a group meal in the fridge ~ 

Message 7 of 12 (615 Views)

Re: Plant-A-Sim LE moving items to fridge

★★★ Guide

I can confirm, I've tried it with and without mods and fixed the game. The LEs are generated for me in connection with the inventory. As soon as I put or take something in the fridge manually or my Sims, an LE is generated. If I travel with my Sims and come back, then go to the fridge to take something out, an LE is generated. If I stay after the first LE and keep opening the fridge to take something in or out, no further LE is generated.
If I travel to another world and go to the library, putting a book away creates an LE there.

Message 8 of 12 (588 Views)

Re: Plant-A-Sim LE moving items to fridge

★★★ Guide
Testing completely without mods, no LE. Did a 50/50, tried many combinations. It made no sense to me, with the same mods in or out of the mod-folder, an LE was created. I ended up with two mods out, and no LE, so I kept them out.

After the scenario was done, I could play with my usual mods in, with no problems whatsoever. I think the game is confused by what these sims are, and don't know if it should allow them to have an inventory and move things to other inventories. I didn't try bookcases, if dragging books would generate an LE also.

As far as I could see, no spesific mod was mentioned in any of the LE's. But the two I ended up removing had to do with buying harvestables and things that can be put in sim inventories, like the jungle adventure items (both from Bienchen, unsure when I updated them, so they might be old).
Message 9 of 12 (560 Views)

Re: Plant-A-Sim LE moving items to fridge

[ Edited ]
★★★ Guide

I've just started a new game (scenario), as already mentioned, without mods an LE also occurs. The first thing I did was go to the fridge and put a plant fruit there, then minimize the game and see if an LE was generated. An LE was generated! The mod folder is empty and before starting, the localthumbcache.package was deleted as usual for me.

 

Unbenannt.png

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b42cc6abe27a2099625fe67e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-20 12:57:11</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-1.200.000.554.Release</buildsignature><categoryid>object_tests.py:1181</categoryid><desyncid>b42cc6abe27a2099625fe67e</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'is_sim')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 665, in end_live_drag&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 205, in drop_live_drag_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 161, in remove_drag_object_and_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_target_component.py", line 185, in _add_drag_object_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 326, in insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 998, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 683, in on_added_to_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 754, in _process_inventory_changed_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 810, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_goal_actor.py", line 135, in _run_goal_completion_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 963, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 1181, in __call__&#13;&#10;AttributeError: 'NoneType' object has no attribute 'is_sim'rtim=0&#13;&#10;Client Session Time: 17.55&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,112,50486&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044 GPU: NVIDIA GeForce RTX 2080 SUPER nvldumdx.dll 30.0.15.1179, GUID: D7B71E3E-5DC1-11CF-F577-8E3E0EC2D335&#13; &#10;</desyncdata></report>
</root>
Message 10 of 12 (541 Views)