November 2018 - last edited November 2018
Does BFV support AMD DX11 Crossfire or DX12 MultiGPU yet or has it been disabled in the trial version of the game as in BF1 or MEA?
CPU: i7-4790K: GPU1 R9 Fury X :GPU2 R9 Nano;
I tested the Origin Access 10 hour Free Trial of BFV yesterday, but AMD DX11 Crossfire ond DX12 MultiGPU will not enable.
It is only running on single R9 Fury X.
I usually run at 4K Ultra.
Here is example of me attempting to run DX12 MultiGPU: https://youtu.be/QCh98emYxPo?t=99
Here is initial gameplay: https://www.youtube.com/watch?v=QyEmMZyIaJE
and here: https://www.youtube.com/watch?v=oV6e6jPw0L0
As you can see, framerates are very low compared to the performance I get in BF1:
https://www.youtube.com/watch?v=_s7CxyzTX2A
Also DX12 in BFV seems to have a problem with frame rate dips versus BF1 run on the same machine and drivers.
I am looking forward to testing BFV on DX11 Crossfire / DX12 MultiGPU with R9 Fury X/ Nano.
I do have a newer RX Vega 64 Liquid and PowerColor Red Dragon Vega 56 cards on the way for testing,and I wanted to look at running that in DX11 Crossfire / DX12 MultiGPU on those as well.
Thanks.