August 2019
They could make it a Gold attachment, maybe ?
What do you guys think about this ? I reckon it would be good, instead of constantly being backstabbed from your gun fire because it can be heard from miles away
August 2019
August 2019
Perhaps a legendary weapon that’s silenced? Or maybe it only dampens sound instead of full suppression? Or maybe increased bullet drop or a 25%ish damage penalty? Or a new legend ability?
August 2019 - last edited August 2019
I reckon silencers for Assualt rifles and smgs would be ok, but not for Snipers as you could camp too easily, specially a Pathfinder high up somewhere.
But i reckon thats a good idea someone mentioned where maybe its not a fully silenced attachment but just reduces the noise a fair bit.
Maybe they can add, white, blue, purple and gold, where each higher level reduces the noise more ?
I reckon this is the biggest reason you always get 3rd partied is because the gunfire is so loud. If they added this it would stop 3rd partying so much more.
August 2019
@iBlockHead I do see where you're coming from, but you still have the directional damage indicator and a big o'l bullet trail to follow back to the shooter. As is the case with any other gun.
I don't expect respawn to nerf the volume of weapons....gunfights ain't by any means quiet. However a silencer would be a good solution. They don't have to be a common drop either, maybe the same rarity as disruptors.
They wouldn't have to be applicable to every weapon either, i'd say keep it to non energy pistols smgs AR's and snipers.
Excluding the following non energy weapons:
Re-45-already has disruptors
Alternator- same reason
August 2019 - last edited August 2019
I had a match today and started a fight with another team and within 20 secs there 6 teams there because of the loud gunfire. I really wished there were silencers then.
August 2019
Why not just make the Gold Stabilizer a silencer As well...?
January 2020
Well, but the problem is not all in your squad will own a silencer...
The volume drop over distance should be generally increased over all!
You should only hear shots from 25 to 50 m distance, not further.
January 2020
There's no point in adding Silencers if we still know where we're getting shot at. The damage indicator will reveal the direction/location the shooter is at.
If a Silencer disable that indicator on who you're shooting, then maybe a silencer would be good and change the meta of the loadouts.
January 2020
The point of silencers is, that you can't hear from a greate distance if there is a fight!
So 3rd partying is prevented if you fight silent!
Maybe we need some silent weapons like bows or spears?