May 2019
Lets be honest, getting unlucky and not finding a single backpack leaves you at a huge disadvantage because you have to leave so much loot behind. You've all been there, looting an entire location and maybe 2 backpacks spawned in the entire area and they've been claimed so you're running around with 3 or 4 stacks of ammo and healing, maybe 1 grenade or an attachment hoping you find the gun for it. Eliminate the white backpack and just have blue and purple/gold for upgrades.
Landing and finding only shield cells feels really *, why not have the standard life pool be 100 hp 25 shields so you at least have some healing in a pinch if you happen to only find shield cells. This would have to coincide with a loot system overhaul because of how completely random looting is, ie running through several unlooted buildings/bins and not finding a single gun.
May 2019
Thank you for the feedback! Not that there are any confirmed plans for this, but if 2 more slots were added to the inventory do you think that would improve this type of situation? This way you can carry two more stacks of ammo, one for each type of weapon.
May 2019
Dude I dropped in Cascades with no armor and did 195 damage to a purple Caustic who couldn't aim and he just runs and punches me when he ran out of bullets. If I had armor, I clearly would have won.
May 2019
June 2019
I'd be fine with starting with the white backpacks instead of no backpack