Re: Questions about shooting quasi-stars

by shapushuiyun
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Original Post

Questions about shooting quasi-stars

★★★★ Novice

Hope that the game quasi-star can be as substantive as counter-strike, at the same time, the game quasi-star can be zoomed in and out, and the game quasi-star can be coarsened and thinned to adjust. Hope that APEX team can come up with such a small function.In order to prevent translation errors, I use pictures as an auxiliary expression of my problem. The quasi-star is the Counter-Strike example, because my hard disk is HDD, and I use Counter-Strike instead for quick feedback,,,,,,,,,,that's all.ZUKVI`I(CHMA[[VGU}M%G6R.png

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Re: Questions about shooting quasi-stars

★★★★ Pro
@shapushuiyun Oh yes, a persistent crosshair would be great, the weapon specific white lines are basically useless, as is the invisible white dot...
Message 2 of 6 (341 Views)

Re: Questions about shooting quasi-stars

★★★★ Novice

I translated Chinese into English using general translation software.

impossible,You can read and understand it. It's perfect

Message 3 of 6 (330 Views)

Re: Questions about shooting quasi-stars

★★★★ Novice

@EryxApex 

I translated Chinese into English using general translation software.

impossible,You can read and understand it. It's perfect

Message 4 of 6 (329 Views)

Re: Questions about shooting quasi-stars

★★★★ Pro
@shapushuiyun Well, people make more incoherent and jibberish posts than you made, so I think you got your message through. 👌
Message 5 of 6 (322 Views)

Re: Questions about shooting quasi-stars

★★★★ Novice
@EryxApex 。。。。。。all right
Message 6 of 6 (312 Views)