Battlefield 2042 - Update #4.0

by Straatford87
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Original Post

Re: Battlefield 2042 - Update #4.0

★★★★ Novice

By reducing the number of AI soldiers, you succeeded in fulfilling your dream of a great e-sports game, 16 vs 16 CSGO:BF mod

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Re: Battlefield 2042 - Update #4.0

[ Edited ]
★★★★ Guide

@d0__op wrote:

Hi @Straatford87 I've just left a game in Oceania because I'm still just getting farmed by a nightbird pilot (everyone in Oceania knows who it is even though they constantly change their name).  Why was this vehicles ridiculously overpowered anti infantry rockets not addressed.  This is the key thing ruining the game as mentioned by many many players.  The rest of the helicopters didn't need changing or moving slot etc this specific vehicle with that specific weapon needed to either be removed entirely or heavily treated for balance.  It is also embarrassing for the community team on BF2042 that you even tweet and retweet content of people ruining the game for others and just shows how out of touch the team is with the majority of people playing the game.  You have the data.  Look at the metrics.  There shouldn't be a way that a single man vehicle should be able to go on 80-0 on spree (of which 25 kills are them farming afk forced spawns at the start of the game and the bot wave).  DO NOT LET THIS GO MONTHS BEFORE BEING ADDRESSED.  This is a live service game and all that needs to be done is tweaking values or disabling the anti infantry rockets.  This vehicle is more overpowered than the 12g frag rounds which were instantly disabled once that was discovered.  Please please address this and make the game enjoyable to experience as a regular non-streamer overpowered vehicle abuser.


Bro, I think the Nightbird is balanced well right now.

You can more easily shoot the pilot out, it's a bit harder (heavier) to control, and it's now one shot kill with the Bolte. There are other multiple ways to bring the bird down.

 

The thing is that your're dealing with one of the (if not THE) best heli pilot in BF2042 lol, and you're just unlucky he's in your region. Lol

 

AsheBF. I watch his streams. He's insane. Is the second legit highest ranked player with Rank 300+, and has over 1600 hours in the game. Of course he will dominate. Lol

Message 92 of 141 (1,597 Views)

Re: Battlefield 2042 - Update #4.0

★★★ Novice
@AEIDOLONE think you'll find @d0__op is talking about another player, whom you probably know, based on the fact that he mentions they constantly change their name.
Message 93 of 141 (1,558 Views)

Re: Battlefield 2042 - Update #4.0

★★★★★ Apprentice

Bf2042 specialists/class hybrid




Class system with specialists

 

All specialists gadgets will become normal gadgets. Specialists become basically just characters with skins. Wingsuit, turret and grapling hook could become a Pick up gadget

 

The game also needs more gadgets overall (Some of this lists gadgets are from portal)


Classes




Assault  (Mackay, Falck, Sundance)

 

Weapons: ARs/Utility/DMRs (SVK is only for recon)

 

Gadgets:

 

  • Scatter grenades (From Smart grenades)
  • Health crate
  • Defibs  (new gadget or A passive gadget)
  • Medpen
  • Syringe pistol 
  • Soflam
  • Grapling hook (Could be a pick-up gadget)

Possible new gadget:

  • smoke launcher

 

(Assault needs more gadgets)





Support (angel, dozer)

 

Weapons: LMGs/Utility/DMRs

 

Gadgets:

 

  • Ammo crate with Supply drop (Only for changing main weapons that are available for the class you are playing)
  • Angels ammo ”pouches” but with no Armor
  • C5
  • Dozers shield
  • AT mine
  • deploayble cover
  • Armor (max +10hp If not removed from the game)

Possible New Gadgets:

  • Smoke launcher (NEW)
  • Claymores (PORTAL)




Engineer (Irish and boris)

 

Weapons: SMGs/Utility/DMRs (No SVK)

 

Gadgets:

 

  • M5 recoilless
  • Anti air launcher
  • Repair tool
  • Trophy system
  • AT mine
  • EMP and AT grenades. (no lock on for AT grenades)
  • EOD bot
  • Boris Turret (Could be a pick up)

Possible New gadgets:

  • more Rocket launchers (New or From portal)



Recon (Casper, Rao, Paik)

 

Weapons: Sniper rifles + SVK/DMRs

 

Gadgets:

 

  • C5
  • Soflam
  • Insertion beacon
  • Caspers drone
  • Raos hacking equipment
  • Grapling hook (Could be a pick-up)
  • EMP grenades
  • Minimap Decoy

 

Recon will also be the only class with scan grenades.

 

Perks

 

  • All Perks will be removed from specialists.
  • Perk system would become similar to previous battlefield where you just choose the perk you want.
  • Classes will have different perks

 

Factions

 

  • Since Now specialists are just Character with skins they can be divided to different factions.
  • For example Irish will be only available for USA and Boris will only be available for Russia.
  • This would help with identifying the enemy
  • Default skins for all specialists could be changed/modified to make them look more like their factions soldiers.

 

Skins

 

  • Skins are still made for a certain specialists*
  • Skins can become faction specific since a specialists will only fight for 1 faction

 

*since certain specialists are only on 1 Faction it doesn’t really matter how does the skin look as long as the players class and faction can be identified.

 

Voicelines

 

  • Just remove them. Portals End of a round screen looks so much cooler.
Message 94 of 141 (1,513 Views)
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Re: Battlefield 2042 - Update #4.0

[ Edited ]
★★ Guide

@d0__op wrote:

(of which 25 kills are them farming afk forced spawns at the start of the game and the bot wave).  


This is probably the one thing I believe needs to be addressed soonish.

 

RE your other points, yeah getting farmed isn't fun but there are counters to it that many people have successfully achieved. For one its much easier to shoot pilots out now, hacking helis is a great way to get them to go away, or just stay out of their way entirely (ie indoors). Granted, not all objectives have cover in the right places, but enough of them do that you can still be in the fight exclusively against infantry if you want.

Of course nobody should be un-killable, if you're able to find the right squad you can take out basically anyone with ease. Teamwork is essential, and now that VOIP is a thing it should theoretically be easier to achieve.

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Re: Battlefield 2042 - Update #4.0

★★★★★ Pro

So will the game return to a live service now or are we going to have to wait weeks for these kind of massive patches?

Message 96 of 141 (1,405 Views)
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Re: Battlefield 2042 - Update #4.0

★★★★★ Newbie
@Straatford87
The AC-42 fire rate is only single shot, and double shot now but the burst (3 shot) is not available to select anymore. Was this expected from the recent update?
Message 97 of 141 (1,383 Views)
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Re: Battlefield 2042 - Update #4.0

★ Guide

This update is a slap to the face for pilots, not only did you nerf the nightbird but you reduced the amount of attack aircrafts overall. The nightbird feels heavier now and it struggles to lift. The sights also got lowered so it’s hard to shoot ground targets. Did I mention the bolts rocket barrage can completely take down a nightbird too?! Might as well call it hardline since you only want transport helicopters up there.

Message 98 of 141 (1,364 Views)
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Re: Battlefield 2042 - Update #4.0

★★ Guide
@Straatford87 Wait unable.to load persistent data bug.has finally been fixed? I might have to reinstall....when new content comes out
Message 99 of 141 (1,331 Views)
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Re: Battlefield 2042 - Update #4.0

EA DICE Team

@AEIDOLONE wrote:
@Straatford87 Another one:

Idk if it's a bug or by design but the Nightbird default (non-zoomed) crosshair feels off, not centered and a bit floaty. You have to zoom every time you switch to cockpit view to get it centered and static and by doing so the screen jerks every time when switching. It's a bit weird. I hope it's a bug and it gets fixed ASAP.

Forwarded this to the team to be reviewed - thank you for posting this!

 


@GarfieldTehKat wrote:
@Straatford87 Wait unable.to load persistent data bug.has finally been fixed? I might have to reinstall....when new content comes out

Yes, in this Update we resolved further instances of this error occurring. However, note that "Unable To Load Persistence Data" is still a general connection error - so you might still see it pop up at times.

To clarify, what we resolved are some of the instances we could find where it wasn't a connection error on the player side that caused the issue.

 


@Anobix wrote:

One bug that is still present is loadouts getting reset because of Portal mode. If you join an Infantry Conquest [for example] any vehicle that is not listed/available has their loadouts reset when you leave the match, super annoying. 


This is super good info to have! Thank you for posting that. As recently outlined here, we're still investigating a further rare occurrence of this bug. The info you posted is super helpful, so we'll check it out further.

 


@BirkelandPSN wrote:

@Straatford87 @EA_David 

 

It seems that the HDR option is auto-disabled for the PS5 version of the application. (Image Attached)

 

FYI, I even tried enabling the option to force HDR in the PS5's system menu, but the HDR is still set to "off" and grayed out on BF2042.

 

 


I checked up on this for you. The HDR options actually shouldn't be visible in-game on console. It's enabled automatically if supported, so we have a fix incoming in a future update that removes this option from the menu.

What we'll add in stead is a calibration screen for HDR.

Message 100 of 141 (1,297 Views)

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