Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

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Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

EA DICE Team

BFCOMM-MSE-02.jpg

 

We hope you’ve been enjoying Dark Protocol, Battlefield 2042’s new Limited Time Event that’s available for play until November 14.

 

Based on combat data received over the first two days of Dark Protocol, AOS, the Boreas artificial intelligence, has issued itself a firmware update to all Geist Forges to increase their lethality. 

 

That means that through your feedback and gameplay we’re dialing up the spook factor with several gameplay improvements that are active immediately to our ongoing Limited Time Mode, Killswitch, and the gameplay behavior of Geists.

//The Battlefield Team

 

Stay Informed

Follow us on the @BattlefieldComm Twitter account to stay informed on the roll out of our updates. You can also follow along with our tracking of Known Issues.



Changelog

 

Geists

  • Geist survivability has been increased, with Damage Taken per bullet reduced from 0.33 -> 0.3.
  • Geist Stun Behavior has been minimized, Stun Behavior refers to the actions they take once they have received substantial damage within a short period of time.
    • Previously, Geists would be stunned when receiving 15% of total health loss in under 1.5 seconds. This will now occur at 50% of total health loss in under 0.5 seconds.

Dev Comment: We’ve seen your comments that it was sometimes unclear why Geists would stop moving during combat. Their gameplay behavior as Synthetic Soldiers was intended to  have them remain stunned when dealt considerable damage during a short period of time. However, this gameplay behavior didn’t always lead to fun engagements so we are reducing this effect.

 

Forges

  • Forges now spawn 12 Geists per wave, increased from 9.
  • Spawn time between waves has been increased from 15 seconds to 17.5 seconds.
  • The maximum number of Geists available in-game simultaneously has been reduced from 40 to 30. 

Dev Comment: This adjustment takes into account their increased effectiveness and the potential of Geists lasting longer during encounters.

 


 

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

 

Message 1 of 19 (68,601 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

★ Apprentice

Give them some weapons and reduce the number.

 

I'd prefer less but well fighting geists.

 

Reason:

They are not Zombies 

They are synthetic soldiers

3 super warriors per batch would be cool.

Then we need teamwork to take them down 

Message 2 of 19 (68,172 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

★★★ Newbie

Fix the goddam mouse input bug to even have fun on the game. It’s unplayable atm and why haven’t you guys at dice tested the patch before publishing it? I don’t have the actual fact for this one but i think not one human tested the latest patch before releasing it. They would’ve noticed that one. And why there isn’t a test server like the previous titles had. 
It literally feels like there is max 2 employees working on this game.

Message 3 of 19 (67,948 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

★★ Guide

They just did @sagezz_ stop qq like a little child for nothing

Message 4 of 19 (67,752 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

[ Edited ]
★★★ Newbie

@sagezz_ They fixed the mouse issues and released a patch yesterday... so not really an excuse anymore. You might just be bad. Zipped lips

Message 5 of 19 (67,563 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

★★★ Newbie

Alright i might be wrong on that part. Havent played today so didn’t know that. But 1v1 me anytime infantry, helis, jets anything. Then you’ll know how ”bad” i am when i beat you to 6 feet underground

Message 6 of 19 (67,236 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

[ Edited ]
★★★ Newbie

As i stated below im wrong on that part. But when this game has worked perfectly? There isn’t a time when something wasn’t broken, overpowered or something like that? So go suck on your moms udder until you can give me an answer to that

Message 7 of 19 (67,203 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

★★★ Newbie

Hey all

The most annoying thing about this event to me is that the Geists just come up to you in a group and do a takedown on you.

And there's no way to counter it. It's absolutly humiliating.

 

In this context I always wondered why Portal doesn't allow to turn of the possibility to do takedowns.

For creating a mode that is supposed to be for killing with a specific weapon only, the bots always just get behind you and execute you out of nowhere.

So annoying...

 

I know, takedowns are a part of many games nowadays, but at least the option to turn them off in Portal would be a nice addition.

 

Grettings, Dactylum

Message 8 of 19 (67,171 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

★★★ Newbie

@sagezz_ lol you're so ridiculous.

Message 9 of 19 (67,126 Views)

Re: Battlefield 2042 - Dark Protocol, Killswitch: Geist Forge Update

★★★ Newbie

@Dactylum haha yeah the takedowns drive me nuts. I had a group run up to me and put me in a takedown, my squad member kept killing each one but they did it over and over until he couldn't kill them fast enough 

Message 10 of 19 (67,113 Views)

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