February 2018
March 2018
Yup, and from all accounts it is a weakness in the Frostbite engine that MEA is based on. I even had it happen once in single player....luckily it doesn't happen to me often in either single or multi player. Since EA disbanded the MEA production studio and the likely culprit is Frostbite, don't ever expect it to be fixed and just learn to live with it as best you can....sadly...
May 2018 - last edited May 2018
Quit blaming Frostbite and DICE for BioWare's incompetence and amateur design philosophy!
I never experienced any audio related issues in any of DICE's Frostbite Battlefield titles or any of the issues that i experienced with this rush job of a "AAA" title.
This issue is specific to this game and only this game. And it still hasn't be fixed. Why? Because EA's highly incompetent.
I am just happy that all of EA's products are starting to suffer thanks to their continued predatory and shady business practices. First Andromeda, then Battlefront 2.
Anthem should be up next! Get those cardboard boxes ready, BioWare employees. Respawn, anybody!? Then again. This is just EA continuing their old tradition.
May 2018
May 2018 - last edited May 2018
@Pekmez-Pita; Well now let's see here, DICE and BioWare are both owned by EA.
So if EA is incompetent...
May 2018 - last edited May 2018
You are correct. Especially when it comes to coding for the Frostbite engine. BioWare takes the cake. The whole cake!
Oh, EA's most definitely incompetent given that they have managed to run multiple legendary and quite profitable studios into the ground. Andromeda's made sure that BioWare joins that club very soon.
May 2018 - last edited May 2018
Haters gonna hate...
(And how is anything about EA a "Technical Issue"?)
August 2018 - last edited August 2018
Yeah. I hate them so much that i supported them for decades and that's why i bought this broken piece of * software too.
Crawl back to your buzzword cave.
August 2018 - last edited August 2018
Still broken!!!
Avoid this like the plague if you're considering purchasing it.
September 2018 - last edited September 2018
To be honest I don't care about people thinking about buying it or not.
Must I sue Bioware to have a product that is related to what they said they sold ?
Because no sound every 2 hours is a big problem. It is a product that doesn't work properly.
It is a break of contract from EA/Bioware's part.
And no reaction from EA/Bioware is malpractice.
Back then we were ready to give them the benefit of the doubt.
We agreed to accept flaws since product was "not finished" and will have many patches that will solve the problems.
It didn't.
No excuses.
No bargain.
FIX THIS.