My problem looks exactly like yours, I could record the same footage if it helped, you will also find that instead of applying a booster, changing characters works to make your character show up as well.
You should also find that creating a match and inviting a friend will result in the two of you getting separated as the game loads.
I don't know if the "IPv4 and IPv6" has anything to do with it, I was just trying to see if there were any patterns. I was on call for ~3hrs this morning/afternoon with EA Support, and it amounted to nothing. I gave the rep access to my Gamertage (I know, I know, I was desperate) and he tried it wherever he was and had no problem playing, but he said his network was only "IPv4", so that's why I asked it.
Anyways, my bad for tossing that there, because apparently it's the scapegoat for the problem... Please, @EA_Dave, @EA_David, @EA_anyone, please give this attention. It's not just a couple people; for every 1 person reporting the issue, I'm sure there are hundreds who have it but don't report it.
This whole "sometimes IPv4 and IPv6 dont work well with Peer to Peer" is BS. Its 2017. Mass Effect is a multi million dollar franchise. The fact that peer to peer is still being used for multiplayer is sad and a slap in the face to your fans.
But this is not an excuse and a way to dismiss these paying customers who are unable to play your video game. This needs to be addressed immediately
I have games on Steam,Uplay and can tell you that there is no new game releases,wich not even an update for various reasons,mate.
Because of this i do not have a console game, all too often appear problems. I prefer an computer, although it is more expensive.
@Gordelox yeah, it might help if you record the same footage and upload it. The more attention and proof this receives, maybe the more EA and BioWare will pay attention and actually work on it.
For everyone posting here: make no mistake, it is on the game's code to handle how peer-to-peer interactions work, so blaming ISP's is *not* accurate. The only thing an ISP does is act as the medium that the game sends data across. Is it more difficult to handle multiple addressing schemes? Yeah, it is. But it's up to the game to address it properly so it can send and receive them accurately.
This is a joke. I haven't completed a match in days from disconnects. All of my friends are getting them. I get bugs, I get stylized preferences in game creation, but BASIC INFRASTRUCTURE needs to be rock solid.
@J04DAN so I have to go to my ISP and get an outdated modem... awesome... lol this should not be happening.
Okay, recorded footage of what the problem looks like on my end.
Attempting to join a match in progress
Attempting to host a friend in my match
Attempting to join a match (not in progress)
Attempting to join a match, but idling in lobby
Also included as an attachment on this post a picture taken on my cell phone of my network settings page.