October 2020
Ive been playing this game since release on an Asus WMR headset with no issues whatsoever, performance has been absolutely fine on high/ultra graphical settings.
Ive just upgraded to an oculus quest 2 and the performance has gone down the toilet.
As soon as i load in to the game the menu hanger looks weird, as i move my head around things wobble and shake about. Ive only tried loading in to practice mode so far and theres a similar effect and theres a noticeable lag in refresh rate, the frame rate seems awful and makes me feel ill.
Ive tried setting all graphics settings to low to compensate, and set the quest to prioritise performance over quality but nothing seems to help.
October 2020
October 2020 - last edited October 2020
Your pc specs are nowhere near capable of running this game on the resolution of the quest 2, at least not in medium/high graphics setting, if you want to run the game on medium or higher at 72fps, you will need to upgrade your graphics card.
October 2020
October 2020
I got a similar setup like you. I have a i5 9400F, 32Mb RAM and a GTX 1660 and the game works flawlessly on ultra settings in a quest 2.
The only problem I have is that I cant get the Oculus Quest 2 microphone to work in-game to be able to talk to other players. Have you experienced this?
I guess you're also running the game with a link-cable and not using VD?
October 2020
October 2020
Now this is strange. Suddenly my microphone decided to work but I also got the same stutters as you describe in your original post.
And whats also strange is that in my settings the graphical settings for VR suddenly appeared. It has not been there before, only the standard graphical settings.
October 2020
I'm sure it's the card, I have an RTX2080 which is 70% faster in games than the Vega 56, when running the game on VR with my quest 2 on high/ultra, my GPU is at 100% utilization, and sometimes I get fps dips when there's a lot of particles in scene. If you aim for stable 72 fps in ultra settings you probably at least need an RTX3070 or a RTX3080.
October 2020
I'm sure I read about a similar problem on Quest 1, where the poster fixed their jitters by disabling the internal mic of the headset.
October 2020