November 2017 - last edited November 2017
Product: Star Wars Battlefront II
What is your issue related to? General
Summarize your bug On some maps (confirmed on Takodana, Endor and Kashyyyk as for now) the ground textures are not displayed correctly. There are green lines between flickering texture squares which change their appearance randomly.
What is your gamertag/PSN ID/EA Account name? III_JJB_III
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug? 11.17.2017
What time did you see the bug? (HH:MM AM/PM) around 04 PM, but I don't think that time matters here
In what game mode did the bug occur? Galactic Assault
What is your time zone? ECT - GMT + 1:00
Steps: How can we find the bug ourselves? Looking at the ground on said maps.
What happens when the bug occurs? Textures are not displayed how they should be.
What do you expect to see? I hope that either someone can tell me what this is caused by or that it will get fixed by the developers of this awesome game :D
Please select your region Europe
AMD or Nvidia Model Number GTX 670
Here are two short videos showing what I'm talking about (most of the stuttering is caused by the recording software):
What I also noticed is that somehow the CPU seems to cause short freezes during movement (as seen in the second video), which is strange, since it doesn't even run one core at 100%. Don't know whats going on here... Setting the graphics settings to low doesn't help btw.
System: GTX 670, i5 3570k (oc'd to 4.4 GHz), 8GB Ram, WIndows 10
This problem also occurs on my PC and no setting does resolve it yet. It seems to me that textures are loaded in only when you look at things from close by. It doesn't cause lagg but is really annoying since the environment is changing when you walk around.
Same problem here! No patch has fixed it from the launch.... I hope your team is aware of this problem... on Kashyyyk beach problem makes it unplayable!
December 2017 - last edited December 2017