November 2020
This was fine the other day, but today my PC auto updated the gfx drivers, and now the displays incockpit are covered with an awful moire pattern (like this:
No change to any setting seems to fix it.
EA - Please advise!
Solved! Go to Solution.
November 2020 - last edited November 2020
Okay, so I've found the culprit and fix.
Either NVidia, or Motive have changed something in how these textures are applied.
To get rid of the overpowering 'moire' pattern you need to turn Temporal Anti-Aliasing to 0 (Zero).
This is it at 100% (where I had it):
And this is with the setting to 0:
Or more clearly:
Before:
After:
November 2020
Please revert to the following Studio Driver set via a clean install (advanced options):
https://www.nvidia.com/download/driverResults.aspx/166049/en-us
Check your hardware and OS compatibility before installing these drivers.
Thanks.
November 2020
I noticed this effect while pushing the texture to 200%, reverted do 100% and it was gone
November 2020 - last edited November 2020
Instruments have always looked this way for me (playing at 3840x2160 resolution). Are they not supposed to? I thought it was supposed to be some kind of "retro CRT effect" to mirror how it looks in the Original Trilogy.
November 2020
November 2020 - last edited November 2020
Okay, so I've found the culprit and fix.
Either NVidia, or Motive have changed something in how these textures are applied.
To get rid of the overpowering 'moire' pattern you need to turn Temporal Anti-Aliasing to 0 (Zero).
This is it at 100% (where I had it):
And this is with the setting to 0:
Or more clearly:
Before:
After:
November 2020
So just to be clear, did you recently change this setting and that is what introduced this moire or did you keep the same settings and only started seeing this with a game update/driver update?
November 2020
November 2020
Thank you. I’ll look into this.