December 2020
Since the November 28 update, there is a bug that causes the internal processing position to move up from the actual position of the mouse cursor in VR mode only.
Due to this problem it is almost impossible to play Squadrons in VR mode.
After some checks, I noticed that the shift is dependent on the value of the render quality in vr mode.
Does anyone have a solution?
CPU: Ryzen7 3700X 8-Core Processor
RAM: 32GB
GPU: Geforce RTX2080SUPER (Driver: 457.51(release due: 12/02/2020))
VR: Oculus Rift CV1
Client: Steam
December 2020