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Re: ME:A "Building Shaders" x10. They just keep building and building

by Skauron
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Re: ME:A "Building Shaders" x10. They just keep building and building

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reviving this old thread because tonight i actually had this problem come back... cleaning the shader cache worked again, first time.

 

It was taking over a minute or two to get into a game and at the end of a game, and after 3 games like that i'd lost my patience with it.

 

So i did the following:

 

launched nvidia control panel

clicked 'manage 3d settings'

changed 'Shader Cache Setting to 'Off' 

clicked Apply

*REBOOTED PC*

located and deleted: C:\Users\*****\AppData\Local\Temp\NVIDIA Corporation\NV_Cache folder & its contents

located and deleted C:\Windows\temp\NV_Cache folder and its contents

launched nvidia control panel

clicked 'manage 3d settings'

changed 'Shader Cache Setting to 'ON' 

clicked Apply

*REBOOTED PC*

Tested ME:A in multiplayer, and the building shaders zipped past like never before.

 

*** CURED ***

 

 

Posting this here in case anyone else has just hit this issue on pc.. and perhaps wants a fix that seems to work.

 

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