November 2017 - last edited December 2017
The FOV is incorrect in multi-monitor AND WIDESCREEN.
The top and bottom of the view is cut off rather than expanding the horizontal FOV.
Previous Need for speed games by Ghost did the FOV correctly.
Please can we have a FOV fix in the next patch.
Thank you for your time and consideration.
November 2017
Please can we have a fix for the FOV of the external cameras in Multi monitor they are zoomed in!
November 2017 - last edited November 2017
Bump ... please fix the FOV (behind car view) in multi-monitor.
December 2017 - last edited December 2017
New patch ... no fix ... so ...
Bump ... please fix the FOV (behind car view) in multi-monitor and widescreen!
December 2017 - last edited December 2017
January 2018
Same problem here. Today is January 13, 2018. This is an EA official forum, is no one from EA paying attention to these messages or monitoring this forum? Why do we not have a response or a fix about this issue?
February 2018
Bump!
February 2018
Bump ...
New patch ... no FOV fix.
I can't play the game with this incorrect FOV ... please fix this.
March 2018 - last edited March 2018
As the devs and or EA don't seem interested in fixing this someone else did ... jackfuste.
Perhaps that was what they were waiting for ... why spend resources and time on a fix they already have our money.
Anyway ... check out the posts by jackfuste here ...
http://www.wsgf.org/forums/viewtopic.php?f=61&t=32386&start=10
It works great.
Thanks jackfuste!
I won't be buying anymore EA games in the future until I know the FOV/aspect ratio/HUD etc. are correct in multi-monitor and ultra-wide setups such as 21:9 and 32:9.
Is it really that difficult for devs to understand screen aspect ratios only ever get wider or narrower and as such the vertical FOV should be locked in all instances and it has nothing to do with the physical size of the screen/s.
March 2018 - last edited March 2018
Another patch and still no official fix ... now ...
We're not just disappointed in you, we are angry.