May 2020
OK. So I had the same issue as OP, where Andromeda would not launch through FMM. Like what @holger1405 stated, with the new version of FMM, you now have to use the CryptBase.dll file instead of the bcrypt.dll file. All you have to do is COPY that CryptBase.dll file from the FMM file location to your route Andromeda file location, for example: C:\Program Files (x86)\Origin Games\Mass Effect Andromeda. I think thats what @holger1405 was trying to say above, but not in so many words, which tripped me up for awhile. Hope this helps.
May 2020
Can we get mod support for other EA titles? I want to figure out some limitations in NFS 2015 for example.
May 2020
I have the same issue, except with SWBF2 (2017) what should I Do? I also cannot find any of these files mentioned in the post.
May 2020
@txqueenbee75So assuming you have installed FMM, go to that file folder. If you dont know how, simply right click on the desktop icon and select Open File Location. From there, find the CryptBase.dll file and copy it. From there, just paste it into your Game File location using same method.
Hopefully this helps.
May 2020
I would try to re-download it. Not sure how you unpacked yours, but I did mine through the Nexus tool, Vortex. I doubt that would make a difference though. So yea, just go to Frostys website and re-download the file.
May 2020
Alright thanks.
June 2020
I believe I've found a fix to the problem. While troubleshooting launching the game without any mods, I found out that FMM 1.0.5.7 can perfectly launch the game, but cannot load mods. From this, I downloaded both FMM 1.0.5.9 and 1.0.5.7 and ran them both at the same time. Since the mods I'm using work with 1.0.5.9, I was able to successfully load them there and launch the game.
In shorter words, run both FMM 1.0.5.9 and 1.0.5.7 at the same time, load mods to 1.0.5.9, launch game from 1.0.5.9.
In this instance, I am running FIFA 20 with mods, but I am guessing the fix also works for Mass Effect Andromeda.
January 2021
March 2021