April 2019
On topic, POPCNT is not a performance issue, it's a compatibility problem.
Performance is a case-by-case basis.
After all, many people with CPUs that are compatible with Apex often don't come close to specs offering playable performance whatsoever.
Players with strong C2Qs/Xeons paired with recent GPUs, plenty of VRAM and main RAM, know exactly what their PCs are capable of in current games.
Apex Legends is an outlier now among 2019 game releases, in terms of not supporting certain older processors which are nonetheless provably adequate in other titles -- and many of those other games have higher grade engine tech and visuals than Apex.
The POPCNT restriction is a compatibility issue with compiler flags; this is not about performance.
Performance in Apex will vary based on personal spec, just as it does with devices which are compatible.
April 2019
@RevGunthak wrote:
On topic, POPCNT is not a performance issue, it's a compatibility problem.
Which is why waxing on about how many Ghz your CPU has or how fast you think it should be, means nothing.
@RevGunthak wrote:
Players with strong C2Qs/Xeons paired with recent GPUs, plenty of VRAM and main RAM, know exactly what their PCs are capable of in current games.
If they were strong, they wouldn't cut the GPU's performance by 50% or more. That's a severe bottleneck. It's not just an incompatibility issue at that point.
A low end APU can run top of the line games, but realistically, not even.
@RevGunthak wrote:
Apex Legends is an outlier now among 2019 game releases, in terms of not supporting certain older processors which are nonetheless provably adequate in other titles -- and many of those other games have higher grade engine tech and visuals than Apex.
No, it's not. You just keep repeating that as if it will make it so. More and more games will be coming and more and more will be incompatible with long since EOL hardware.
@RevGunthak wrote:
The POPCNT restriction is a compatibility issue with compiler flags; this is not about performance.
Performance in Apex will vary based on personal spec, just as it does with devices which are compatible.
Yes, your hardware is incompatible. That's realistically all that needs to be said on the subject, and yet... some people are under the impression that argumentum ad nauseum will change that.
April 2019
Nope, nope, and more nope.
The aforementioned games are on the market, in player's hands, 2019 AAA games installed on said C2Q/Xeon quads, being played smoothly as we speak.
It's not a hallucination, it's present day fact, and the games do not suffer or become compromised because they have this support.
Apex looks like the outlier now in the Battle Royale genre, in terms of lacking this support.
But I thank you for your ongoing negativity and trolling of a support topic which you are unaffected by.
The bumps are handy.
April 2019 - last edited April 2019
@RevGunthak wrote:
Nope, nope, and more nope.
The aforementioned games are on the market, in player's hands, 2019 AAA games installed on said C2Q/Xeon quads, being played smoothly as we speak.
It's not a hallucination, it's present day fact, and the games do not suffer or become compromised because they have this support.
Hey, some 2019 Facebook games still work on a Duron, so what?
@RevGunthak wrote:
Apex looks like the outlier now in the Battle Royale genre, in terms of lacking this support.
Yes, it's a different game. Different games have different requirements.
@RevGunthak wrote:
But I thank you for your ongoing negativity and trolling of a support topic which you are unaffected by.
The bumps are handy.
Disagreeing with you is neither negative, nor trolling. However, to claim it is, could be considered as both.
April 2019
April 2019 - last edited April 2019
What's the point of counting the users installing if a huge amount can't play the game, makes no sense at all.
1 more player downloaded 26gb Yay.
Most games say I need an I3 or better to play but most can play on lower settings, I have no idea what my CPU can actually handle.
April 2019 - last edited April 2019
Re: Cpu does not have POPCNT! help"
This is the topic so no getting back on topic when we are already here.
April 2019 - last edited April 2019
"Steam released its hardware survey from March of 2019. Marketshare hasn’t changed much year-over-year.
Intel and NVIDIA jointly hold almost all of the notebook market and pre-built desktop market, meaning that AMD’s inroads to the enthusiast space will be obscured by this data.
In Steam’s survey, AMD holds about 18.1% marketshare to Intel’s 81.9% for CPUs, with 56% of users still on quad-core CPUs. Video card usage and marketshare is always awkwardly Counting Intel, Steam shows NVIDIA at 75%, AMD at about 15%, and Intel at about 10%.
DirectX 12 is gaining popularity in a more noteworthy way, progressing from 50% to about 65% marketshare."
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That's some interesting anecdotal information from a massive hardware survey. Anyway.
I do know that my older PC downstairs is among those 56% quad-core -- a Xeon X5470 quad clocked at 3.8 Ghz, paired with 16GB of ddr3 plus RX 580 graphics card with 8GB of video memory.
This PC runs games like Resident Evil 2 remake, PUBG, Blackout, Devil May Cry 5, Destiny 2, Killing Floor 2, No Man's Sky, Anthem, etc. hits 60fps~ at native 1080p using High settings.
Unfortunately due to this game's compiler flag settings, the POPCNT error prevents this PC from even launching Apex Legends.
Several games, including some listed above, also launched with this issue and were later patched with retrocompatibility, allowing the affected users to launch and play the game.
POPCNT is a non-essential instruction to actually launching and loading the game engine.
Any assistance from Respawn Entertainment would be greatly appreciated for users affected by this.
Gamers who are playing current AAA game releases without issue would like to enter and play Apex Legends.
Thank you.
April 2019
I second the petition to patchthat mess.. a computer is a LOT more expensive than an xbox.. just to play a free game? Im not about to drop 7-800 bucks on a new computer that runs current world of warcraft on high settings no problem.. fix this *
April 2019
#dailycheck #removesolved