Re: Battlefront 2 NV shader cache issue , causing stuttering

by Aledhel
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Battlefront 2 NV shader cache issue , causing stuttering

★★ Guide

you get massive stuttering while the game stock up shader cache everytime its making them.

 

example if you load a map once it will stutter like crazy at the begining but the second time you load the same map it wont stutter but once the Cache is cleared to make new ones it will have to remake the cache once you load that map again....
causing stuttering

ive notice this issues with other games too. watch video for example

specs i7-7700
GTX 1080 TI
16GB ram
games/OS installed on SSD 
cores unparked,W10 1803 64bit,

 

The easy fix would be , put unique cache folder for each game and a way to keep the cache since a 500mb limit and maybe an option for it in the nvidia control panel. Also put a clear cache button in the panel.

 

https://www.youtube.com/watch?v=aCquDSHQRgM

this would 100% fix this issue

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Re: Battlefront 2 NV shader cache issue , causing stuttering

Community Manager (retired)

Hey @OldManSkillsTV

 

Thank you for pointing this out! I'll send your feedback to our specialists.

 

/Ataashi

Message 2 of 4 (3,465 Views)

Re: Battlefront 2 NV shader cache issue , causing stuttering

★★ Guide

or maybe an option to install the map cache even though it will increase the install size a bit , im pretty sure we would prefer that over stuttering and cpu spikes madness.

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Re: Battlefront 2 NV shader cache issue , causing stuttering

★★ Novice

Hello, I installed Battlefront II 3 days ago, and like many players I had the mentioned FPS drops in multiplayer and campaign which made the game unplayable; also the campaign cinematics and match introductions in multiplayer were stuttering like hell. After searching on all the related forums and trying all sorts of fixes (disabling shader cache in Nvidia control panel, deleting shader files in Nvidia shader folder manually, enabling DX 12 to get the precompiled shaders added with the latest Battlefront patch to run every time I start the game, disabling DX12 since it causes many issues etc. )  for the shader cache related issue which has plagued the game since the last jedi update (as far as I managed to understand from the overwhelming complaints on all the threads in the aforementioned forums), I almost gave up on trying to make the game playable. Until today, the new Nvidia Driver 411.63 solved my problem. After installing it I can now play the game in multiplayer and campaign with almost no hiccups in DX 11,  since DX 12 still has the same issues even with the help of the precompiled shaders added in the 2.0 Battlefront II patch. More,  the loading times which were huge even without the "optimizing shaders" part  while running in DX 12 are now decent. Also  I noticed that the game no longer saves shaders in the NV_Cache folder like it used to while running  on the previous 2 drivers I tested (an older driver and the one previously released before 411.63)  while trying to make Bfront II to work.  I run the game on Ultra settings with stable smooth 60 FPS (I have v-sync turned on since my monitor's refresh rate is 60 Hz) most of the times with a few spikes now and then, but totally playable. My computer is an I5 4690k with a  Geforce 970 Gtx and 8 Gbytes of system RAM but the game should work with no problems on older systems if you lower the settings. Hope it helps all of you since no other fixes were good for me before installing this driver.

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