July 2019 - last edited July 2019
Hi, on my config (gtx 1070, 2x8gb ram 2933mhz, Ryzen 5 2600 @3.4-3.9Ghz (no OC)) D3D11 runs smoothly, where DirectX12 has some real stutterings every now and then. I've looked up on the net about this and couldn't find any solution. I hardly doubt it can be caused by putting a game on HDD instead of SDD (the system is on SSD).
I have new Geforce drivers and Nvidia's Gsync Compatible activated via display port.
The issue looks like that, you play and every some time there is a 1 second lag, and the frame freezes for this time.
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July 2019
Our dedicated technical support team can be reached 24/7 for EA customers at Help.EA.com.
There are reports of FPS lag/stuttering/freezing which the team is tasking as a high priority.
Players get a spike of FPS lag/stuttering/freezing since Update 3.4, specifically when they kill another player.
July 2019
July 2019
I use DX11 with future frame and GPU restriction off and it works just fine, small hiccups are present sometimes, but it's usable unlike DX12. It's seems like DX12 in Battlefield 5 is badly optimised. Is there any anouncment when the next patch should be applied? I hope it will be finally repaired.
July 2019
July 2019
Our dedicated technical support team can be reached 24/7 for EA customers at Help.EA.com.
There are reports of FPS lag/stuttering/freezing which the team is tasking as a high priority.
Players get a spike of FPS lag/stuttering/freezing since Update 3.4, specifically when they kill another player.