November 2019
After the latest updates, the game crashes. This happens very often at the beginning of a new match in HvV, in a second when a selection of heroes should appear.
Information for reference:
PC platform.
The latest NVIDIA drivers.
Origin cache cleared.
Checksum files of the game through Origin did.
The game is installed on the SSD.
The system was checked by antivirus (everything is clean).
In addition to the game, other applications are not running.
16 GB RAM
There are a lot of crash dumps in my docs. Information from the latest:
CONTEXT: (.ecxr)rax=00000000361874ab rbx=0000000015803428 rcx=0000000000000000 rdx=00000000361874ab rsi=00000000447ff188 rdi=000000005b34a540 rip=00007ffaa6be4bac rsp=00000000447ff090 rbp=00000000447ff189 r8=0000000000000000 r9=0000000000000000 r10=000000005b34a500 r11=000000005b34a460 r12=00000000447ff190 r13=000000004cffeae0 r14=000000005b34a540 r15=000000002179f0c0 iopl=0 nv up ei pl nz na pe nc cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202 d3d11!CContext::TID3D11DeviceContext_SetShader_<1,0>+0x1c: 00007ffa`a6be4bac 83bab000000000 cmp dword ptr [rdx+0B0h],0 ds:00000000`3618755b=???????? Resetting default scope EXCEPTION_RECORD: (.exr -1)ExceptionAddress: 00007ffaa6be4bac (d3d11!CContext::TID3D11DeviceContext_SetShader_<1,0>+0x000000000000001c) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 0000000000000000 Parameter[1]: 000000003618755b Attempt to read from address 000000003618755b PROCESS_NAME: starwarsbattlefrontii.exe READ_ADDRESS: 000000003618755b ERROR_CODE: (NTSTATUS) 0xc0000005 - 0x%p 0x%p. %s. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 0000000000000000 EXCEPTION_PARAMETER2: 000000003618755b STACK_TEXT: 00000000`447ff090 00000001`4166eea2 : 00000000`2179f0c0 00000000`5b34a540 00000000`00000000 00000000`00000000 : d3d11!CContext::TID3D11DeviceContext_SetShader_<1,0>+0x1c 00000000`447ff0c0 00000001`4162672f : 00000000`c32dd730 00000000`447ff189 00000000`447ff188 00000000`c327d9c0 : starwarsbattlefrontii!PCA+0x3c5ce2 00000000`447ff0f0 00000001`46427e4f : 00000000`db75d9e0 00000001`43500d28 00000000`4cffeae0 00000001`43500d28 : starwarsbattlefrontii!PCA+0x37d56f 00000000`447ff1f0 00000001`414f2cf3 : 00000000`db75d770 00000000`4cffeae0 00000000`4cffeae0 00000000`0000ffff : starwarsbattlefrontii!AmdPowerXpressRequestHighPerformance+0x22b37fb 00000000`447ff260 00000001`414f2616 : 00000000`db77ee90 00000000`4cffeae0 00000000`dafa0450 00007ffa`9e3777d5 : starwarsbattlefrontii!PCA+0x249b33 00000000`447ff310 00000001`414fc59b : 00000000`4cffeae0 00000000`4cff9680 00000000`4cff9680 00000000`00000000 : starwarsbattlefrontii!PCA+0x249456 00000000`447ff570 00000001`414fbd97 : 00000000`00000000 00000000`31453300 00000000`00000000 00000000`00000000 : starwarsbattlefrontii!PCA+0x2533db 00000000`447ff690 00000001`414fc83f : 00000000`32404110 00000000`314e52c0 00000000`002b5368 00000001`446a4b80 : starwarsbattlefrontii!PCA+0x252bd7 00000000`447ff7c0 00000001`411b3e16 : 00000000`00000000 00000000`0001c9f9 00000000`00000000 00000000`0001c9f9 : starwarsbattlefrontii!PCA+0x25367f 00000000`447ff8b0 00000001`411b1808 : 00000000`31485500 00000000`31485500 00000000`0292e970 00000000`002b5368 : starwarsbattlefrontii!GetPCAprojMatrix+0x9873f6 00000000`447ff8f0 00000001`411b81b9 : 00000000`31481200 00000000`00000000 00000000`447ffa40 00000000`3144e700 : starwarsbattlefrontii!GetPCAprojMatrix+0x984de8 00000000`447ff940 00000001`411ba8ec : 00000001`446a4b80 00000000`447ffc80 00000000`31cb0201 00000001`4442fc20 : starwarsbattlefrontii!GetPCAprojMatrix+0x98b799 00000000`447ffb70 00000001`411b7c0e : 00000000`00000000 00000000`31cb02b0 00000000`00000000 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x98decc 00000000`447ffc50 00000001`41143584 : 00000000`00000001 00000000`00000000 00000022`406d1388 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x98b1ee 00000000`447ffca0 00000001`41144e30 : 00000000`00001000 00000001`444779fc 00000000`00003770 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x916b64 00000000`447ffcd0 00000001`41144d04 : 00000000`31cb02b0 00000000`31cb0270 00000000`00000001 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x918410 00000000`447ffd30 00000001`40721104 : 00000001`44477900 00000000`00000001 00000000`00000103 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x9182e4 00000000`447ffd70 00007ffa`a9ee0e72 : 00000000`00000000 00000000`3c22e6e0 00000000`00000000 00000000`00000000 : starwarsbattlefrontii+0x721104 00000000`447fff00 00007ffa`ac4d7bd4 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ucrtbase!thread_start<unsigned int (__cdecl*)(void *),1>+0x42 00000000`447fff30 00007ffa`acaeced1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14 00000000`447fff60 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21 SYMBOL_NAME: d3d11!CContext::TID3D11DeviceContext_SetShader_<1,0>+1c MODULE_NAME: d3d11 IMAGE_NAME: d3d11.dll STACK_COMMAND: ~15s ; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_d3d11.dll!CContext::TID3D11DeviceContext_SetShader__1,0_ OS_VERSION: 10.0.18362.1 BUILDLAB_STR: 19h1_release OSPLATFORM_TYPE: x64 OSNAME: Windows 10
CONTEXT: (.ecxr)rax=45564f4d45525f00 rbx=000000004cffbf60 rcx=0000000000000004 rdx=000000004486e418 rsi=0000000000000aa8 rdi=000000004cffd460 rip=00007ffaa9bca839 rsp=000000004486eb60 rbp=000000004486ed40 r8=0000000400000000 r9=6972642061200000 r10=000000004486e682 r11=20726f0000000000 r12=00000000887a0005 r13=0000000000000000 r14=0000000000000001 r15=000000004cffbf60 iopl=0 nv up ei pl nz na po nc cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000206 KERNELBASE!RaiseException+0x69: 00007ffa`a9bca839 0f1f440000 nop dword ptr [rax+rax] Resetting default scope EXCEPTION_RECORD: (.exr -1)ExceptionAddress: 00007ffaa9bca839 (KERNELBASE!RaiseException+0x0000000000000069) ExceptionCode: 887a0005 ExceptionFlags: 00000000 NumberParameters: 0 PROCESS_NAME: starwarsbattlefrontii.exe ERROR_CODE: (NTSTATUS) 0x887a0005 - GPU . GetDeviceRemovedReason. EXCEPTION_CODE_STR: 887a0005 STACK_TEXT: 00000000`4486eb60 00000001`41625893 : 00000000`2a988c20 00000000`4cffbf60 00000000`00000aa8 00000000`30ded8d0 : KERNELBASE!RaiseException+0x69 00000000`4486ec40 00000001`41626248 : 00000000`217e1010 00000000`00000001 00000000`00000001 00000000`00000000 : starwarsbattlefrontii!PCA+0x37c6d3 00000000`4487f700 00000001`414f1e9c : 00000000`00000082 00000000`31485600 00000000`00000001 00000000`217982e0 : starwarsbattlefrontii!PCA+0x37d088 00000000`4487f810 00000001`411b3e16 : 00000000`31485600 00000000`00000000 00000000`02757700 00000000`000006ac : starwarsbattlefrontii!PCA+0x248cdc 00000000`4487f8b0 00000001`411b1808 : 00000000`31485600 00000000`31485600 00000000`02757700 00000000`0002c1c4 : starwarsbattlefrontii!GetPCAprojMatrix+0x9873f6 00000000`4487f8f0 00000001`411b81b9 : 00000000`31481200 00000000`00000000 00000000`4487fa40 00000000`3144e700 : starwarsbattlefrontii!GetPCAprojMatrix+0x984de8 00000000`4487f940 00000001`411ba8ec : 00000001`446a4b80 00000000`4487fc80 00000000`31cb0201 00000001`4442fc20 : starwarsbattlefrontii!GetPCAprojMatrix+0x98b799 00000000`4487fb70 00000001`411b7c0e : 00000000`00000000 00000000`31cb02b0 00000000`00000000 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x98decc 00000000`4487fc50 00000001`41143584 : 00000000`00000001 00000000`00000000 00000022`406d1388 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x98b1ee 00000000`4487fca0 00000001`41144e30 : 00000000`00001000 00000001`444779fc 00000000`000034ec 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x916b64 00000000`4487fcd0 00000001`41144d04 : 00000000`31cb02b0 00000000`31cb0270 00000000`00000001 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x918410 00000000`4487fd30 00000001`40721104 : 00000001`44477900 00000000`00000001 00000000`00000103 00000000`00000000 : starwarsbattlefrontii!GetPCAprojMatrix+0x9182e4 00000000`4487fd70 00007ffa`a9ee0e72 : 00000000`00000000 00000000`02727d80 00000000`00000000 00000000`00000000 : starwarsbattlefrontii+0x721104 00000000`4487ff00 00007ffa`ac4d7bd4 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ucrtbase!thread_start<unsigned int (__cdecl*)(void *),1>+0x42 00000000`4487ff30 00007ffa`acaeced1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14 00000000`4487ff60 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21 SYMBOL_NAME: starwarsbattlefrontii!PCA+37c6d3 MODULE_NAME: starwarsbattlefrontii IMAGE_NAME: starwarsbattlefrontii.exe STACK_COMMAND: ~18s ; .ecxr ; kb FAILURE_BUCKET_ID: APPLICATION_FAULT_887a0005_starwarsbattlefrontii.exe!PCA OS_VERSION: 10.0.18362.1 BUILDLAB_STR: 19h1_release OSPLATFORM_TYPE: x64 OSNAME: Windows 10
Solved! Go to Solution.
November 2019
In the NVIDIA driver settings, I turned off the "Caching shaders".
After that, the game crashes stopped (in the first second of the match and in the last second after the match). But now maps and menus take longer to load due to the endless "Shader Optimizations"
November 2019
In the NVIDIA driver settings, I turned off the "Caching shaders".
After that, the game crashes stopped (in the first second of the match and in the last second after the match). But now maps and menus take longer to load due to the endless "Shader Optimizations"
June 2020
This doesn't work for me...