Re: Sims 3 Launcher
Sorry for not responding sooner! I just had the chance to check and saw your advice. I disabled my cc Magic so their would be no conflicts. I did as you recommended, taking out the old sims 3 file and placing it on my desktop before loading up the game. Since this is the first time I’ve opened it since I reinstalled it the launcher was completely clean. I launched it with all of my expansions and stuff packs and it ran great. So I went into an EA world and made a test family. Then quit, I checked and everything was fine. Then I placed one of my saves into my game. I chose my personal legacy save since that save o my uses base game. I also placed my Nrass mods back into my game. I loaded my game up and still only opened the test save file I created in the EA world since it’s a couple and I wanted to try and spawn a baby with. However when I got in game my mods were not working. I’m pretty sure it’s just because of the resource.cfg so I just downloaded a new one. I took the (game generated) resource file out and replaced it with my new one that I redownloaded. When I went to run the game it opened and the intro started but when I tapped my space bar to skip it my game crashed. I took that resource file out and placed the game generated one back in my mods folder. When I checked back in my launcher the piece of stubborn CC was back. However this time I was able to click on it and delete it. I got the ‘uninstall completed successfully’ message. I’m going to go in game and test my babies now and see if they are still glitched. If they are not I will test trying to install a world and just slowly add my mods/cc back in. I really appreciate the advice. I will let you know if I encounter anymore issues with this as I go.