August 2020
Heyo. I have a gaming pc that runs Nvidia 1650 and I have no clue how to get it recognized since its a newer graphics card and i dont see it as an option when i try to. Please help
Solved! Go to Solution.
August 2020
@taytay1205 To get the GPU recognized, you'll need to edit a two files called graphicscards.sgr and graphicsrules.sgr, which are both located in the Sims 3 program files. For an Origin install, the default file path is:
Program files (x86)\Origin Games\The Sims 3\Game\Bin
Note: These instructions only apply to and will only work for the original poster's graphics card. If you'd like help getting your own card recognized, please post the same information from deviceconfig and ask for help.
Open graphicscards.sgr (Notepad works fine), and crtl-F to search for 10de. That will take you to these lines:
vendor "NVIDIA" 0x10b4 0x12d2 0x10de
card 0x0fd1 "GeForce GT 650M"
card 0x0fd2 "GeForce GT 640M"
Create a new line under the "Nvidia" line, copy this text, and paste it in the new line:
card 0x1f91 "GeForce GTX 1650"
So you should now see this:
vendor "NVIDIA" 0x10b4 0x12d2 0x10de
card 0x1f91 "GeForce GTX 1650"
card 0x0fd1 "GeForce GT 650M"
card 0x0fd2 "GeForce GT 640M"
(with indents from spaces that this site isn't displaying properly). Save, quit, and open graphicsrules.sgr. Crtl-F and search for 8800, which will take you here:
elseif (match("${cardName}", "*8800*") or match("${cardName}", "*9500*") or match("${cardName}", "*9600 GSO*") or match("${cardName}", [etc.]
Change the bolded 8800 to GTX 1650. Don't change anything else, not even the asterisks. This will classify your card as uber.
Finally, scroll back to the top of graphicsrules, and look for this, 8-10 lines down:
if ($textureMemory == 0)
seti textureMemory 32
setb textureMemorySizeOK false
change the 32 to 1024, and add a # and a space in front of setb. Your card has four times the video memory, but TS3 can only use 800 MB anyway. The lines should look like this:
if ($textureMemory == 0)
seti textureMemory 1024
# setb textureMemorySizeOK false
You'll know it worked if you see a [Found: 1, Matched: 1] next to the card name in deviceconfig, and texture memory listed as 1024 instead of the current 32 MB override. If either tweak doesn't work, please paste that same section of deviceconfig here (really only the first 15 or so lines of what you posted though), and we can tweak the edits.
August 2020
@taytay1205 That's easy enough. I just need a bit of information about the card. Please go into Documents\Electronic Arts\The Sims 3, open the file labeled deviceconfig.log, copy the lines between "Graphics device info" (about 25 lines down) and "Options" (about 40 lines down), and paste them here.
August 2020 - last edited August 2020 by puzzlezaddict
edited to add spoiler tag. -puzzlezaddict
August 2020
@taytay1205 To get the GPU recognized, you'll need to edit a two files called graphicscards.sgr and graphicsrules.sgr, which are both located in the Sims 3 program files. For an Origin install, the default file path is:
Program files (x86)\Origin Games\The Sims 3\Game\Bin
Note: These instructions only apply to and will only work for the original poster's graphics card. If you'd like help getting your own card recognized, please post the same information from deviceconfig and ask for help.
Open graphicscards.sgr (Notepad works fine), and crtl-F to search for 10de. That will take you to these lines:
vendor "NVIDIA" 0x10b4 0x12d2 0x10de
card 0x0fd1 "GeForce GT 650M"
card 0x0fd2 "GeForce GT 640M"
Create a new line under the "Nvidia" line, copy this text, and paste it in the new line:
card 0x1f91 "GeForce GTX 1650"
So you should now see this:
vendor "NVIDIA" 0x10b4 0x12d2 0x10de
card 0x1f91 "GeForce GTX 1650"
card 0x0fd1 "GeForce GT 650M"
card 0x0fd2 "GeForce GT 640M"
(with indents from spaces that this site isn't displaying properly). Save, quit, and open graphicsrules.sgr. Crtl-F and search for 8800, which will take you here:
elseif (match("${cardName}", "*8800*") or match("${cardName}", "*9500*") or match("${cardName}", "*9600 GSO*") or match("${cardName}", [etc.]
Change the bolded 8800 to GTX 1650. Don't change anything else, not even the asterisks. This will classify your card as uber.
Finally, scroll back to the top of graphicsrules, and look for this, 8-10 lines down:
if ($textureMemory == 0)
seti textureMemory 32
setb textureMemorySizeOK false
change the 32 to 1024, and add a # and a space in front of setb. Your card has four times the video memory, but TS3 can only use 800 MB anyway. The lines should look like this:
if ($textureMemory == 0)
seti textureMemory 1024
# setb textureMemorySizeOK false
You'll know it worked if you see a [Found: 1, Matched: 1] next to the card name in deviceconfig, and texture memory listed as 1024 instead of the current 32 MB override. If either tweak doesn't work, please paste that same section of deviceconfig here (really only the first 15 or so lines of what you posted though), and we can tweak the edits.
August 2020
August 2020
August 2020
@taytay1205 If you download a mod to fix the issue, you won't need to take these steps yourself, presuming the mod does its job. There's apparently one from Nexus that works well; I remember seeing that a mod from elsewhere didn't work so well, but I don't remember which mod that was.
Either way, if you want me to check whether it worked, post that section of deviceconfig and I'll take a look.
August 2020
August 2020
@taytay1205 I don't know what mod you're looking at, so I can't tell you how it works. (Mod links aren't allowed on this site anyway.) I do know that the method I posted works, when done correctly.
August 2020