Script Call Failed

by kimberlychee
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Script Call Failed

[ Edited ]
★★★ Newbie

Hi, yes, I know there are numerous "script call failed" asks on here but I've looked through a few and their situation is not exactly like mine so I thought the easiest way would just be to ask.

From what I remember, it says "script call failed" only for counters, and it's fine if i disable script mods. However, I would like to use my mods and the mod conflict detector couldn't pick up on any broken mods. (but even when I had cc without its mesh the mod conflict detector couldn't pick up on it either so maybe I'm using it wrongly?) Please help!

 

Edit after resolving the problem (thank you @kreatora):

*the sims 4 version i'm currently using as of writing this is v 1.54.120.1020 (8/8/19)

the mods that caused the problem:

scumbumbo - don't wash dishes where you angry poop (default enabled): script call failed for sinks

scumbumbo - don't prep food where you angry poop (default enabled): script call failed for counters

I did the repair sims 4 thing as well.

some popular mods that did not break my game:

mc command center v 6.4.1

ui cheats v 1.14.2

more cas columns (4) v 1.8

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Accepted Solution

Re: Script Call Failed

[ Edited ]
Hero (Retired)

@kimberlychee

A bit laborious method but certainly it will solve your problem
After each update, most scripts mods and a large part CC will be spoiled and will spoil the game. Checking what broke down this time after the patch, and replacing these broken ones by a new updated version or deleting these is the price the player pays for using CC and mods
Move the mods folder to the desktop.
Delete localthumbcache.package file in the game - important!
Fix the game in Origin.
Origin/Library - right-click on TS4 - option "Repair game"
You have to wait until Origin will fix all packs, not only the base game.
Turn on the game to create a new, empty mods folder and check if a game is working now without mods and CC.
Check if there are new updated versions of the mods and CC you are using.
Then copy from desktop your mods and CC and paste it in the new mods folder. First, paste script mods one by one every time checking if the game is OK. Do the same with CC but if you have a lot of this, try the 50/50 method. ( divide your CC into smaller batches for example 50 pieces in one subfolder and check these subfolders one by one)
You need to find a culprit and either remove it or replace it with an updated version

For example, need an update

MCC - old version

UIC

More Column in CAS 

But there are only those that I know - there is much more



I don't work for EA

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Re: Script Call Failed

[ Edited ]
Hero (Retired)

@kimberlychee

A bit laborious method but certainly it will solve your problem
After each update, most scripts mods and a large part CC will be spoiled and will spoil the game. Checking what broke down this time after the patch, and replacing these broken ones by a new updated version or deleting these is the price the player pays for using CC and mods
Move the mods folder to the desktop.
Delete localthumbcache.package file in the game - important!
Fix the game in Origin.
Origin/Library - right-click on TS4 - option "Repair game"
You have to wait until Origin will fix all packs, not only the base game.
Turn on the game to create a new, empty mods folder and check if a game is working now without mods and CC.
Check if there are new updated versions of the mods and CC you are using.
Then copy from desktop your mods and CC and paste it in the new mods folder. First, paste script mods one by one every time checking if the game is OK. Do the same with CC but if you have a lot of this, try the 50/50 method. ( divide your CC into smaller batches for example 50 pieces in one subfolder and check these subfolders one by one)
You need to find a culprit and either remove it or replace it with an updated version

For example, need an update

MCC - old version

UIC

More Column in CAS 

But there are only those that I know - there is much more



I don't work for EA

Message 2 of 2 (1,389 Views)