July 2021
It's been a while since EA updated the lighting so windows would let in actualy sunlight and cast proper shadows. However I recently noticed that it does not properly work for me. When I build a wall with windows the sun shines through correctly and casts shadows on objects and they themselves cast shadows on the floor. However, if I close the walls to a room the defined shadows and lights vanish into this generic blur. See screenshots attached.
Now, I read a lot of times that the PC stats could be an issues or that mods might interfere ... well, I have the same issues in a vanilla game with all mods disabled and have the following specs that I think should suffice. My NVIDIA control center actually shows me that the highest settings are well supported.
Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz 3.70 GHz
RAM 32 GB
NIVIDIA GeForce RTX 2080 Super
Game installed on an SSD
Any ideas? My interiors look so bland with that generic lighting.
Solved! Go to Solution.
July 2021 - last edited July 2021
@T-Bone_Bryant Have you confirmed that your in-game settings are on ultra? Does it make a difference whether the room has a roof and ceiling, or flooring or walls for that matter? Have you ever messed with graphicsrules.sgr inside the game's program files?
It would also be useful to test in a clean user folder, as in, move your entire Sims 4 folder out of Documents\Electronic Arts and onto your desktop, letting the game create a new one the next time it loaded.
July 2021 - last edited July 2021
@T-Bone_Bryant Have you confirmed that your in-game settings are on ultra? Does it make a difference whether the room has a roof and ceiling, or flooring or walls for that matter? Have you ever messed with graphicsrules.sgr inside the game's program files?
It would also be useful to test in a clean user folder, as in, move your entire Sims 4 folder out of Documents\Electronic Arts and onto your desktop, letting the game create a new one the next time it loaded.
July 2021 - last edited July 2021
@puzzlezaddict Okay, now I feel really stupid. I did all of your suggestions and it turns out that when I changed the "prop $ConfigGroup NumberCascadeLevels" in the graphicsrules.sgr to "1" - to get rid of that jumpy sun movement - that had started the issue. Look how beautifully the sun shines through the skylight onto the stairs <3
Didn't even once consider that could be the connection. But also guess that's why Maxis never been able to fix the movement of the sun.
THANKS THOUGH! Now I will contemplate what is more important to me XD
September
what did you do to get the sunlight indoors like in the screenshoot?? Can you explain step by step pls
October
Hi all,
As this thread is older now, it's been locked to prevent necro-posting.
If you're needing further help on this topic, please feel free to create a new thread instead and we'll be happy to take a look with you