MCCC Last Exception file spam

by maytaii
Reply

Original Post

MCCC Last Exception file spam

[ Edited ]
★ Novice

Every time I play the same notification from MC Command Center pops up saying a last exception file has been created every five seconds. At this point I would just ignore it if it was showing up once but it just pops up... over and over again. It's super annoying and I can't figure out what's causing it! Help?!

 

Here's the last exception file:

 

Spoiler

 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:25:45</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_ComplimentAppearance_targeted_romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:25:45</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_BlowAKiss_targeted_romance_highScore'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:25:45</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_ExpressFondness_targeted_Romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:25:45</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_AskOnDateEvent_targeted_romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:25:45</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_Flirt_targeted_romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:26:03</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_ComplimentAppearance_targeted_romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:26:03</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_BlowAKiss_targeted_romance_highScore'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:26:03</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_ExpressFondness_targeted_Romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:26:03</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_AskOnDateEvent_targeted_romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>763c22614ea22bf95c26af78</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 17:26:03</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>763c22614ea22bf95c26af78</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.mixer_social_Flirt_targeted_romance_alwaysOn'&gt; (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#13;&#10; File "D:\Users\mhrug\Documents\Electronic Arts\The Sims 4\Python WIP Mods\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2755, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 127, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 672, in __new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'&#13;&#10;rtim=0</desyncdata></report>
</root>

 

Message 1 of 2 (521 Views)

Re: MCCC Last Exception file spam

Champion (Retired)

Make sure you have the latest version of MCCC.

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Please only PM me when asked to do so. Questions and answers belong here so everyone can benefit from them.
Message 2 of 2 (502 Views)