February 2019 - last edited February 2019 by puzzlezaddict
Hi,
I have problem with last exception file,game works normally (sometimes happens glitches with cc)
I have cc and few mods.
<?xml version="1.0"?> <root> <report> <version>2</version> <sessionid>2ae21a511e06cfd5c60a915</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-11 00:43:43</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>state.py:790</categoryid> <desyncid>2ae21a511e06cfd5c60a915</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: dictionary changed size during iteration)
 Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3603, in set_ending_target_refs_states
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2408, in set_state
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2458, in _trigger_on_state_changed
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method
 File "T:\InGame\Gameplay\Scripts\Server\retail\retail_component.py", line 408, in on_state_changed
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2765, in remove_client_state_suppressor
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 790, in remove_client_state_suppressor
 RuntimeError: dictionary changed size during iteration
 rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>2ae21a511e06cfd5c60a915</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-11 01:29:26</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>__init__.py:239</categoryid> <desyncid>2ae21a511e06cfd5c60a915</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [ad8cd56a722edf8c.8eaf13de]. JointNameHash [0x6077141d]().')
 Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 1145, in _run
 File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 1061, in get_asm
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5462, in get_asm
 File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1470, in get_registered_asm
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5444, in <lambda>
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5494, in setup_asm_default
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
 File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
 KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [ad8cd56a722edf8c.8eaf13de]. JointNameHash [0x6077141d]().'
 rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>2ae21a511e06cfd5c60a915</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-11 01:31:46</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>__init__.py:239</categoryid> <desyncid>2ae21a511e06cfd5c60a915</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [ad8cd56a722edf8c.8eaf13de]. JointNameHash [0x6077141d]().')
 Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 1145, in _run
 File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 1061, in get_asm
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5462, in get_asm
 File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1470, in get_registered_asm
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5444, in <lambda>
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5494, in setup_asm_default
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
 File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
 KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [ad8cd56a722edf8c.8eaf13de]. JointNameHash [0x6077141d]().'
 rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>2ae21a511e06cfd5c60a915</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-11 01:35:04</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>state.py:790</categoryid> <desyncid>2ae21a511e06cfd5c60a915</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: dictionary changed size during iteration)
 Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3603, in set_ending_target_refs_states
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2408, in set_state
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2458, in _trigger_on_state_changed
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method
 File "T:\InGame\Gameplay\Scripts\Server\retail\retail_component.py", line 408, in on_state_changed
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2765, in remove_client_state_suppressor
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 790, in remove_client_state_suppressor
 RuntimeError: dictionary changed size during iteration
 rtim=0</desyncdata> </report> </root>
February 2019
Do you have any Mods or CC? If so move your Mods folder to the Desktop and delete localthumbcache.package. Then test the game.
February 2019
Yes, I have Mods and CC, I tested game without it - there was no exception file.
February 2019
OK, so you now know that it is caused by one of your Mods or CC. Start adding them back a little at a time while testing (Mods first) to see which one is faulty.