December 2020
- last edited
March 2021
by crinrict
Hi, since this morning I am unable to load certain saves that I have made before today.
I get a last exception file which I have tried uploading to the last exception page but it is unrecognised. Can anyone help? I've googled it but can't seem to find an answer.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>1e167344d40dc9195fd4ea89</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-12-12 16:07:11</createtime><buildsignature>Local.Unknown.Unknown.1.69.57.1020-1.200.000.480.Release</buildsignature><categoryid>organization_situations.py:313</categoryid><desyncid>1e167344d40dc9195fd4ea89</desyncid><systemconfig/><screenshot/><desyncdata>Exception thrown while starting situation (TypeError: 'NoneType' object is not iterable) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 117, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 365, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 563, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1488, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 616, in on_enter File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 1200, in create_situations_during_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 696, in create_situation_from_seed File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 267, in load_situation File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 928, in _load_situation_states_and_phases File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 977, in _load_custom_state File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1040, in _change_state File "T:\InGame\Gameplay\Scripts\Server\organizations\organization_situations.py", line 194, in on_activate File "T:\InGame\Gameplay\Scripts\Server\organizations\organization_situations.py", line 350, in start_situation File "T:\InGame\Gameplay\Scripts\Server\organizations\organization_situations.py", line 337, in get_guest_list File "T:\InGame\Gameplay\Scripts\Server\organizations\organization_situations.py", line 313, in get_guest_by_job_constraint TypeError: 'NoneType' object is not iterablertim=0 Client Session Time: 10.44 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,89,45622 Modded: False SystemInfo: Windows 10 10.0.18363 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 27.21.14.5241, GUID: D7B71E3E-5FD1-11CF-F567-DAA61BC2D635 </desyncdata></report> <report><version>2</version><sessionid>1e167344d40dc9195fd4ea89</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-12-12 16:07:14</createtime><buildsignature>Local.Unknown.Unknown.1.69.57.1020-1.200.000.480.Release</buildsignature><categoryid>situation_sim.py:70</categoryid><desyncid>1e167344d40dc9195fd4ea89</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: isinstance() arg 2 must be a type or tuple of types (TypeError: isinstance() arg 2 must be a type or tuple of types) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 470, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1511, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1165, in on_update File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 1249, in on_hit_their_marks_during_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 374, in on_hit_their_marks File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1915, in get_current_role_state_instance_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\situation_sim.py", line 70, in current_role_state_instance TypeError: isinstance() arg 2 must be a type or tuple of typesrtim=0 Client Session Time: 10.44 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,89,45622 Modded: False SystemInfo: Windows 10 10.0.18363 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 27.21.14.5241, GUID: D7B71E3E-5FD1-11CF-F567-DAA61BC2D635 </desyncdata></report> </root>
If not, please move your entire Sims 4 folder out of Documents\Electronic Arts and onto your desktop. Launch the game to create a clean folder, copy over a save, and see whether you can load it. Don't move over any other files. If the save doesn't work, try one of its backups. It may also help to try loading a different household within the same save instead.
I don't know what the lastexception is trying to say either. One possible issue I can think of, which is kind of a shot in the dark, is that if a sim in a given household has only custom traits, and you've removed all those traits (because they're broken or whatever), the household might not load at all. But I have no idea what the associated error looks like, so I don't know if that's what happened to your saves.
——————————————————————————————————————————
I don't work for EA. I'm just trying to help fellow players with their games.
I can load the game, but can not continue with my last played household. Btw. I get the LE and an endless loading if I try.
So my workaround. Load the game, select an other household, play some minutes, and then switch back to the my first household.
Seems like some triggered situation in the savegame is breaking the loading, when switching back to the corrupted houshold the situation is maybe reinitialised.
Could either of you please make a bug report in the bug forum, attaching the LE. I think it is the best way of making sure that it comes to the knowledge of The Sims Team/the SimGurus/QA.