October 2020
Same here @aftksims
how many patches have we gotten before? How many patches have we gotten before that’s made more glitches than fixed glitches?.
We know what patches are, we are aware sims is known for bugs and glitches but a complete unworkable game is just ridiculous and to think that because we were told a month ago they were looking into it, that makes it’s okay? What are they looking at?!?! still nothing has been said beyond that!
I’ll get that other information and post it on here when I get home but with all due respect, I should not still be sitting here looking into why my professional computer can’t play a game that has beyond its requirements.
October 2020
October 2020
October 2020
October 2020 - last edited October 2020 by Bluebellflora
Here is the information from Terminal:
kextstat | grep -E -i "(amd|intel|graph)" | awk '{printf "%-50s%-20s\n",$6,$7}' Executing: /usr/bin/kmutil showloaded No variant specified, falling back to release com.apple.driver.AppleIntelLpssDmac (3.0.60) com.apple.driver.AppleIntelLpssI2C (3.0.60) com.apple.driver.AppleIntelLpssI2CController (3.0.60) com.apple.iokit.IOGraphicsFamily (585) com.apple.AppleGraphicsDeviceControl (6.1.27) com.apple.kext.AMDSupport (4.0.0) com.apple.kext.AMD10000Controller (4.0.0) com.apple.driver.AppleIntelCFLGraphicsFramebuffer (16.0.0) com.apple.driver.AppleIntelSlowAdaptiveClocking (4.0.0) com.apple.driver.AppleIntelLpssUARTCommon (3.0.60) com.apple.driver.AppleIntelLpssUARTv1 (3.0.60) com.apple.driver.AppleIntelPCHPMC (2.0.1) com.apple.driver.AppleGraphicsControl (6.1.27) com.apple.driver.AppleGraphicsDevicePolicy (6.1.27) com.apple.driver.AppleIntelKBLGraphics (16.0.0) com.apple.kext.AMDRadeonX5000HWServices (4.0.0) com.apple.kext.AMDRadeonServiceManager (4.0.0) com.apple.kext.AMDRadeonX5000 (4.0.0) com.apple.kext.AMDRadeonX5400HWLibs (1.0) com.apple.kext.AMDFramebuffer (4.0.0)
Prior to my Big Sur update, I was running the most recent versions of Catalina (there was an update shortly after the 9/2020 patch). The crashing happened on both versions, even on the lowest graphics settings (with and without laptop mode on).
Currently on Big Sur, I went to low everything AND laptop mode, and it still crashes. I've toyed with being on low medium, medium and high as well - same freezing every time but currently with LOW and LAPTOP MODE, it's still freezing up. The only difference now is I can toggle back to my desktop to force quit versus a manual shutdown. This was a bit of a win, lol.
Edit - added code tags for readability and took out machine name, Bluebellflora
October 2020
Super thanks. When you say you lowered everything I understand that is the graphics settings but have you played around with resolutions?
For example in mine the lowest would be 1,600 x 1,200. Have you tested the equivalent to see if it still locks up the game? And then tested that lowest setting in fullscreen versus windowed mode.
October 2020
I tried windowed mode and it was actually more unstable.
My resolution is currently set to 2560x1440 (first option available for me). I did play around with other resolutions last week but the display looks horrible so I never played on them for very long.
October 2020
October 2020
Yes, but it's already on the lowest available setting, does that matter?
October 2020