Help us improve Answers HQ! Take Survey No, Thanks

Re: [CURRENT ISSUE] TS3 64-bit red flashing game window

by NaturallySimi
Reply

Original Post

Highlighted

Re: [CURRENT ISSUE] TS3 64-bit red flashing game window

★★ Apprentice

You unchecked advanced rendering? Mine is checked and I have this issue

Message 21 of 42 (565 Views)

Re: [CURRENT ISSUE 64-bit] red flashing game window

I consistently reproduced this issue while placing several specific premade bin houses on lots in Edit Town.  Of all the premade houses, only four produced this issue for me.  The affected houses are:

 

  • The Hot Pad
  • Panopticon Luxury Home
  • Impeccable Manor
  • A Doll's House

I tested the houses on several different lots in Sunset Valley, at multiple resolutions in both fullscreen and windowed modes.  This was tested in a new clean folder.

 

Oh, and the game crashed once when I placed The Hot Pad.  I think it was just sick of my experiments though.

——————————————————————————————————————————

I don't work for EA. I'm just trying to help fellow players with their games.
Message 22 of 42 (543 Views)

Re: [CURRENT ISSUE] TS3 64-bit red flashing game window

★★★★ Novice

I'm zooming in and out when the the screen flashes red, I zoom in/out until I don't see red anymore, sometimes it crashes the game. 

== Application info ===
Name: Sims3
Version:
Build: Release
=== Rating info ===
GPU: 5 GPU Memory: 5 CPU: 5 RAM: 5 CPU Speed: 4200 Threading: 3
Adjusted CPU: 7140 RAM: 8192 Adjusted RAM: 7680 Cores: 4
Card Found in DB: 1
=== Machine info ===
OS version: Mac OS X Version 10.15.7 (Build 19H2)
OS prod type: 0
OS major ver: 10
OS minor ver: 15
OS SP major ver: 0
OS SP minor ver: 0
OS is 64Bit: 1
CPU: iMac18,3
Brand: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Family: 8
Model: 7
Cores: 4
HT: 1
x64: 1
Memory: 8192MB
Free memory: 21MB
User: Christine
Computer: iMac
=== Graphics device info ===
Number: 0
Name (driver): Radeon Pro 575
Name (database): Radeon Pro 575 [Found: 1, Matched: 1]
Vendor: ATI
Chipset: Vendor: 1002, Device: 67df, Board: 00000162, Chipset: 00c4
Driver: macOS Metal driver, Version: 0.0.0.0
Driver version: 0
Monitor: C9F41962
Texture memory: 4096MB
Vertex program: 3.0
Pixel program: 3.0
Hardware TnL: 0
=== Options ===
AnimationSmoothing 1
LightingQuality 3
GeneralReflections 3
TextureQuality 3
VisualEffects 3
TerrainQuality 3
EdgeSmoothing 3
ObjectHiding 0
AspectRatio 0
ForceSquarePixels 1
SimQuality 4
TreeQuality 4
DrawDistance 3
MaxActiveLots 8
NumMaxActiveLotOptions 6
AdvancedRendering 1
AudioQuality 3
AudiOopsutputMode 1
VoiceLevel 255
SoundFXLevel 255
MusicLevel 255
AmbientLevel 255
FocusMute 1
VoiceMute 0
SoundFXMute 0
MusicMute 0
AmbientMute 0
EdgeScrolling 1
EdgeScrollingWarning 0
SupressOpportunityDialogs 0
SuppressOpportunityDialogsWarningProducts 1426431
SimWhileMinimized 0
TwelveHourClock 1
ShowPlacementGrid 0
AutonomyLevel 2
DisableAutonomyForSelectedSim 0
PetAutonomyLevel 2
AgingInterval 4
EnableAging 1
EnableTutorial 1
EnableIntroTutorial 0
EnableTombResets 1
EnableInGameStore 1
EnableTelemetry 1
EnableMemories 1
AgingStageLengthBaby 7
AgingStageLengthToddler 7
AgingStageLengthChild 150
AgingStageLengthTeen 300
AgingStageLengthYoungAdult 450
AgingStageLengthAdult 450
AgingStageLengthElder 364
EnableInteractiveLoading 1
AgingStageLengthPuppy 2
AgingStageLengthDogAdult 2
AgingStageLengthDogElder 2
AgingStageLengthKitten 150
AgingStageLengthCatAdult 600
AgingStageLengthCatElder 364
AgingStageLengthFoal 100
AgingStageLengthHorseAdult 750
AgingStageLengthHorseElder 364
LunarCycleLength 4
LunarPhaseLength 0
EnableLunarCycle 1
EnableLunarPhase 0
EnableStoryProgression 1
EnableVampires 1
EnableWerewolves 1
EnablePets 1
EnableCelebrities 1
EnableFairies 1
EnableWitches 1
EnableHorses 1
EnableOptOutCeleb 0
ReceiveConnectTNS 1
ReceivedDevGift 0
PostFilterFlags 0
RequireLoginBeforeLoad 0
SummerLength 7
FallLength 7
WinterLength 7
SpringLength 7
SummerEnabled 1
FallEnabled 1
WinterEnabled 1
SpringEnabled 1
IsCelcius 0
FogEnabled 1
RainEnabled 1
SnowEnabled 1
HailEnabled 1
InvertHorizontalRotation 0
InvertVerticalRotation 0
VideoCaptureSize 1
VideoCaptureQuality 2
VideoCaptureSound 0
VideoCaptureTime 60
VideoCaptureHideUI 1
=== Default Options ===
AnimationSmoothing 1
LightingQuality 3
GeneralReflections 3
TextureQuality 3
VisualEffects 3
TerrainQuality 3
EdgeSmoothing 3
ObjectHiding 0
AspectRatio 0
ForceSquarePixels 1
SimQuality 4
TreeQuality 4
DrawDistance 3
MaxActiveLots 8
NumMaxActiveLotOptions 6
AdvancedRendering 1
AudioQuality 3
AudiOopsutputMode 1
VoiceLevel 255
SoundFXLevel 255
MusicLevel 255
AmbientLevel 255
FocusMute 1
VoiceMute 0
SoundFXMute 0
MusicMute 0
AmbientMute 0
EdgeScrolling 0
EdgeScrollingWarning 1
SupressOpportunityDialogs 0
SuppressOpportunityDialogsWarningProducts 0
SimWhileMinimized 0
TwelveHourClock 1
ShowPlacementGrid 0
AutonomyLevel 2
DisableAutonomyForSelectedSim 0
PetAutonomyLevel 2
AgingInterval 2
EnableAging 1
EnableTutorial 1
EnableIntroTutorial 1
EnableTombResets 1
EnableInGameStore 1
EnableTelemetry 1
EnableMemories 1
AgingStageLengthBaby 3
AgingStageLengthToddler 7
AgingStageLengthChild 7
AgingStageLengthTeen 14
AgingStageLengthYoungAdult 21
AgingStageLengthAdult 21
AgingStageLengthElder 17
EnableInteractiveLoading 1
AgingStageLengthPuppy 0
AgingStageLengthDogAdult 0
AgingStageLengthDogElder 0
AgingStageLengthKitten 0
AgingStageLengthCatAdult 0
AgingStageLengthCatElder 0
AgingStageLengthFoal 0
AgingStageLengthHorseAdult 0
AgingStageLengthHorseElder 0
LunarCycleLength 3
LunarPhaseLength 0
EnableLunarCycle 1
EnableLunarPhase 0
EnableStoryProgression 1
EnableVampires 1
EnableWerewolves 1
EnablePets 1
EnableCelebrities 1
EnableFairies 1
EnableWitches 1
EnableHorses 1
EnableOptOutCeleb 0
ReceiveConnectTNS 1
ReceivedDevGift 0
PostFilterFlags 0
RequireLoginBeforeLoad 0
SummerLength 7
FallLength 7
WinterLength 7
SpringLength 7
SummerEnabled 1
FallEnabled 1
WinterEnabled 1
SpringEnabled 1
IsCelcius 0
FogEnabled 1
RainEnabled 1
SnowEnabled 1
HailEnabled 1
InvertHorizontalRotation 0
InvertVerticalRotation 0
VideoCaptureSize 1
VideoCaptureQuality 2
VideoCaptureSound 0
VideoCaptureTime 60
VideoCaptureHideUI 1

Message 23 of 42 (515 Views)

Re: [CURRENT ISSUE 64-bit] red flashing game window

★★ Apprentice

Me too! This is exactly what has been happening to me. I am playing on a self-built house on Isla Paradiso. It is a large house on a large lot. If I go into the map or into another lot it disappears. I will try to modify the graphics settings to see what happens, but it's kind of bumming me out, cause I love that house.

Message 24 of 42 (506 Views)

Re: [CURRENT ISSUE 64-bit] red flashing game window

@borjagq  Please attach your deviceconfig.log, in Documents > Electronic Arts > The Sims 3.  You'll neeed to manually open the folders; the file won't show up in a search.  You can delete your user and computer names, about 25 lines down, but there's nothing else in that file that can identify you.

 

If you're willing, I'd love to take a look at the house myself as well.  You can evict your sims and then save the empty house to the in-game bin (click on it to see the options).  There will be a corresponding entry in Documents > Electronic Arts > The Sims 3 > Library; although the entries are all cryptically named, you can find the one you want by its date modified, which will match the time when you saved.  Please also let me know the address of the lot where the house is placed in your game.

 

If you don't want your sims to be affected by the eviction, wait until you're ready to quit.  Save your game, evict the sims and save the lot, then quit without saving. 

——————————————————————————————————————————

I don't work for EA. I'm just trying to help fellow players with their games.
Message 25 of 42 (494 Views)

Re: [CURRENT ISSUE 64-bit] red flashing game window

★★★ Guide

It just happened in my game for the first time.

 

I am playing an old save - from 27 Feb 2012.  It is on a small custom world and the family has horses.

 

The red flash happened when I moved the camera down to the basement.  They seem to have two levels of basement - I have forgotten so much about this house. The red went away when I moved up a level.  The game saved with no problem.

Attachment
Download this attachment
Message 26 of 42 (487 Views)

Re: [CURRENT ISSUE 64-bit] red flashing game window

★★ Apprentice

I’m sorry, @puzzlezaddict ! I got to solve it by lowering the Texture Detail. That fixed the whole thing. However, the game was so buggy that I decided to remove all the game files and start a new game. I don’t have the files anymore. I’m sorry I can’t be helpful!

Message 27 of 42 (446 Views)

Re: [CURRENT ISSUE 64-bit] red flashing game window

★ Guide

I get the red screen when I zoom out. If I zoom back in, it goes away. The whole screen doesn't go red, just parts of it. It's as though there is a huge red object that the camera is either in front of or behind. 

Attachment
Download this attachment
Message 28 of 42 (402 Views)

Red screen lots

★★★ Novice

I have the 64 bit version of the sims 3, its pretty glitchy but most of the glitches dont bother me, except one, on most lots that I play on when i zoom out just a bit from the house my screen turns red and it just flashes red until i zoom back in. Anyone else have this?

Message 29 of 42 (365 Views)

Re: [CURRENT ISSUE 64-bit] red flashing game window

@Damos19  I've merged your post with the master thread for this issue.  Please click Me Too on the first post.  I'd be interested to know which lots are affected as well, that is if they're premade lots I could look at myself.

 

Please also attach your deviceconfig.log, in Documents > Electronic Arts > The Sims 3.  You'll neeed to manually open the folders; the file won't show up in a search.  You can delete your user and computer names, about 25 lines down, but there's nothing else in that file that can identify you.

——————————————————————————————————————————

I don't work for EA. I'm just trying to help fellow players with their games.
Message 30 of 42 (360 Views)
Twitter Stream