April 2018
April 2018
May 2018
Well maybe you should stop bullying. 25 against 11 is pretty unfair.
With over 2 one odds against you that's 24 energies against your 12.
Using shielding is the only way to win.
May 2018
PCEAPlayer,
Really, we played for months with 8 vs. the world (12 to 25) and won 85% of the time. It sounds to me like you’re rationalizing your strategy - I hope every contest from now you get to match wits with teams that share a similar strategy, at least that way you won’t get bullied, just bored. It really must be a great time playing for a turtle team.
January 2019
January 2019
It always depends where you guys play. If you play somewhere around top 100-200, it's different then top20-50.
In top20 nobody cares about chests. Every team plays just for ELO. Start - lead - dome - bye.
For chests wars there are so called feeder clubs, which usually play lower.
Every time i see posts on Facebook "why are they hiding???????" i want to ask "why did you dome them?". Why didn't you guys organize yourself , work on a good strategy so they don't lead?
10 vs 20/25 - there's no other way to play.
10 vs 10 - it's different thing, but even then it costs a lot of recourses to lead (jackpots, umbrellas, pumps, war items etc). In any way every team decides what's the best for them.
Instead of bullying you can try to do it better next time. Or use Facebook War fan page and try to find your opponents and agree on an open war.
Good luck to everyone!
GM
January 2019
The "don't dome them if they're leading" strategy no longer works. Why? because the undomed cities just keep attacking as energy permits. Unfortunately you are correct; the war is typically over in the first two hours, which is exactly what the developers need to fix. Either that or shorten the war to 6 hours.
Have a good day.
January 2019
January 2019
We do all of these things, and it's still typically one of two results. We either get a 30 or 40 thousand point lead and the other team quits or the opponent gets ahead of us and stays under their domes. Either way, it's boring. If the war is over in the first couple hours then just make Wars last four to six hours long.
January 2019
Yes, hiding under a dome is quite frustrating. But I find this more common when you’re battling smaller clubs, generally half your clubs size. Gives them more targets. My solution recommendation would be two things, either match clubs by size, or non active cities, say who have not played the game, or haven’t participated in a war for 4-6 months, be excluded from participating in a war. So they can’t attack or be attacked. Might level the playing field a bit.