Auto produce goods in commercial buildings

by 7307d1cc309fede2
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Auto produce goods in commercial buildings

★★★★★ Newbie

Hello all,


Wanted to get your opinions on setting up a new feature. I would like to control if items in my commercial buildings could auto produce goods once the ingredients were obtained. For example, if I choose grass to auto produce, once the seeds and shovel were obtained, the production would start instantly. Maybe throw a confirmation message in there.  Having one item per commercial building type with this ability would be ideal for users of a certain ranking, maybe increasing to multiple as rank increases. Basically, this feature request would to save time of manually starting production of one or more item per commercial building type. Anyone think this would be helpful?

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