August 2020
Hi,
I just want to share this article I read today in The Guardian. It provides some insight into the various challenges developers face when creating and maintaining an online multiplayer game.
As much as I try to understand the developer side of a game, it's completely opaque to me. I figure the more we learn and understand about that aspect of a game, the better questions we can ask or problems we can present. And in turn we'll get better answers and solutions.
I'm glad to see so much new participation in the forums.
Regards to all.
August 2020
August 2020
Very interesting article. Some of this I had guessed at already, especially after playing not only online shooters, but also MMOs for years. There are a lot of variables involved in even getting the games to run decently in the first place, add some network outages, DDoS attacks, and other such external problems and things can go south in a hurry.
August 2020
@benn1nat0r It is puzzling but I'd like to give them the benefit of the doubt and conclude that they're overwhelmed for whatever reason. Still, it must not be a priority for them which is a shame- If they would at least tell us that we could manage our expectations. You're of course correct -just a little communication goes such a long way.
August 2020
August 2020