April 2018 - last edited April 2018
April 2018
I'm in full support of decks designed to be fun. Playing this game isn't a job. You don't get paid for it. It's entertainment. So if you're not having fun, there's no point.
April 2018
Well done and thank you for sharing
April 2018
April 2018
I love just-for-fun decks! They may not always win, but just accomplishing one impressive combo or seeing a skill work out beautifully can be enough!
Here are a couple I use:
In this deck, the main goal is just to get a lot of Team-Up plants out at once while Go-Nuts is on the field! The only thing is that this deck burns out if the game isn't won quickly, as it doesn't have great card draw. The one sure-fire way to kill this deck is The Chickening.
Currently, this version of the deck is really, really unreliable because I still need another copy of Go-Nuts.
This deck is all about card draw. Get Tankylosaurus on the field and suddenly all your Triplifications and Thinking Caps sow massive (and random) damage to your opponent! Transformation Station and Evolutionary Leap are also thrown in to add to the chaos! The deck's main weakness is its reliance on randomness. Sometimes you'll get great, game-ending cards and other times you'll get two things: diddly and squat.
Another weakness is that sometimes the card draw can be too effective, and you'll actually end up with a hand clogged with cards that you don't have the Brains to use! (This is a very bad thing for this deck, because you can't trigger Tankylosaurus if you can't draw cards!)
April 2018
April 2018
I'd have more fun if the dam, packs dropped me some of the cards I need rather than having to recycle, recycle, recycle. This year has been better since they are running the same event cards, as the recycle on those gives me a bit extra. Once I can get the legendaries I'm after then I'll be a happier bunny, and less stressy with the games, as it will be a bit easier.
April 2018
May 2018
May 2018
Another great deck! Thanks again for taking the time to share.