It would be very useful if you could show us all the cards you have (solar - smarty) so we can make suggestions with the cards you have.
I see your deck looks good in removal and control, assuming this with the aim of reaching the turns 6 onwards and using the legendary ones that you have, but it is somewhat complicated, it seems that the victory of your deck depends on those legendary that are in your deck.
I would look for a way to do more damage in the first turns. ElderBerry, It is a great option that goes very well with solar winds, and can help you do good damage in turn 4.
in this post you can see what I mean with Elderberry + Solar winds:
for now it's what I can think of to help
May 2018 - last edited May 2018