March 2017 - last edited March 2017
@AstroQuiereJugar Each superpower can only appear twice. I'm going to make a list of all superpowers and all heroes, excluding signature superpowers because those should be obvious.
Green Shadow
Whirlwind (Smarty, Bounce a random zombie)
Big Chill (Smarty, Freeze a zombie. Draw a card)
Embiggen (Mega-Grow, A Plant gets +2/2)
Solar Flare
More Spore (Kabloom, Make 2 1/1 Button-Mushrooms in random lanes)
Weed Whack (Solar, A Zombie gets -2/2)
Scorched Earth (Solar, All Zombies on the ground get -1/1)
Spudow
Bubble Up (Guardian, Move a plant. It gets +3 health)
Meteor Strike (Kabloom, Do 3 damage to a zombie)
Storm Front (Kabloom, All Plants get +1/1)
Chompzilla
Scorched Earth
Holo-Flora (Mega-Grow, Draw 2 cards)
Geyser (Heal the Plant hero and all Plants for 4)
Wall-Knight
Bubble Up
Nut Signal (Guardian, Make a 6 health Wall-Nut with Team-Up here. Draw a card)
Geyser
Captain Combustible
Meteor Strike
Embiggen
Time to Shine (Mega-Grow, A plant does a bonus attack)
Grass Knuckles
Time to Shine
Root Wall (Guardian, A plant gets +2 health and cannot be hurt this turn)
Holo-Flora
Night Cap
Whirlwind
More Spore
Storm Front
Citron
Nut Signal
Root Wall
Transmorgify (Smarty, Transform a Zombie into a random Zombie that costs 2 Brainz or less)
Rose
Big Chill
Transmorgify
Weed Whack
Super Brainz
Telepathy (Bainy, The Zombie version of Holo-Flora)
Cut Down to Size (Brainy, Destroy a Plant with 5 strength or more)
Super Stench (Sneaky, All Zombies get Deadly. Draw a card) (Goodness I hate this superpower being used against me)
The Smash
Galvanize (Beastly, The Zombie version of Embiggen)
Possessed (Hearty, A Zombie gets +2 health and Frenzy)
Heroic Health (Hearty, Heal the Zombie hero for 6)
Electric Boogaloo
Evaporate (Beastly, Destroy a damaged plant. Draw a card) (I also despise this trick)
Dance Off (Crazy, The Zombie version of More Spore, but with Back-Up Dancers instead of Button-Mushrooms)
Electro-Bolt (Crazy, The Zombie version of Meteor Strike)
Impfinity
Super Stench
In-Crypted (Sneaky, A Zombie hides in a Gravestone. Draw a card)
Brute Strength (Crazy, A Zombie gets +3 strength)
Rustbolt
Heroic Health
Rock Wall (Hearty, The Zombie version of Root Wall)
Cut Down to Size
Immortica
Acid Rain (Beastly, The Zombie version of Scorched Earth)
Evaporate
Summoning (Brainy, Make a random zombie here that costs 2 Brainz or less)
Neptuna
Dolphinado (Sneaky, The Plant version of Whirlwind)
In-Crypted
Possessed
Z-Mech
Brute Strength
Rock Wall
Dance Off
Professor Brainstorm
Telepathy
Summoning
Electro-Bolt
Brain Freeze
Dolphinado
Acid Rain
Galvanize
Hope this helps
March 2017
Echo the Pro: Strongly (though not perfectly) fair and balanced
Echo the Con: Need replayable missions and offline play options
New Con: Livin' on PvZ Heroes' time. I would love to be able to pick this game back up after 12 hours of not being able to play and not having missed out on anything. As it is, my quests are plumb full and I've missed an opportunity for gems (quests are my only source for free gems), and of course with event cards I'm pulled towards a constant 4-hour refresh timer. When I start having to play instead of wanting to play, that's when I start to question whether or not I should play.
April 2017 - last edited April 2017
Guacodile42 escribió:
@AstroQuiereJugar Each superpower can only appear twice. I'm going to make a list of all superpowers and all heroes, excluding signature superpowers because those should be obvious. [...]
Hope this helps
@Guacodile42, thank you! I had not entered the forum in the last few weeks, so I had not seen your post, but now I give you the XP you deserve .
April 2017
I love the artwork.
The animation overall could be speeded up. Not just focus on the slowest ones like the discotron and Shroom for two, but so many could have their boost animation speeded up. Smooth, but maybe 20-30% faster. Blooming heart, pea pod, doubled mint, maybe muscle sprout.
Examples of already swift and smooth self-boosting plants are: jack o lantern and bananasaurus Rex.
April 2017 - last edited April 2017
I think each superpower only appears once per game.
pros- fun game, it's addictive.
I like the new strategy packs
cons- I have major beef with the way the block meter works, it should not be 'random' I have lost countless games simply because my opponent has blocked more often than I have, even with no healing, no bulls eyes and no major hits happening. I just lost a game now where my opponent blocked twice and I didn't block a single time!
I don't mind spending money once in a while on games to support them, and I have spent money on this one in the past, but I've stopped now and won't be spending ANY more money on this game until something is done about the blocking! At least when they used to have the random super block it was a BIT better.
Also, people who consistently leave games because they are sore losers rather than conceding or playing it out, they should be punished somehow. Take away gems or the points towards the special cards. I get it if once in a while your internet cuts out, or something but I someone is doing it every single time they are losing a game, then that's a pattern and it needs to be stopped. There's no reason for it since there is a conceed button.
April 2017
April 2017
Oh ok, I understand
April 2017
I definitely want to be able to play any mission again in the campaign, even if it's randomly selected. There are some really interesting levels, but we can only beat them once? Odd Design.
April 2017
May 2017