There is currently a bug where if the turn timer starts and you play something, the animations could go beyond the timer. Then, the game automatically skips your FOLLOWING turn as well.
This happens most commonly with the zombie trick phase and poperazi zombies. Their animation is way too long. If you want to play more than one trick with multiple poperazo, you better play fast!
I like to combo with trick or treat zombies but it can be pretty brutal trying to squeeze in a teleporter, lunch box and then the aforementioned treat that gets made.
Either decrease the animation time on those cameras, or pause the end turn timer when things are happening. Please fix, very frustrating.