May 2019
I have an error popup that says: Missing Neighbor for data acces
the full file looks like this from Documents/EA GAMES/The Sims 2/Logs/objecterror_E001_t223244:
(THIS IS WITH SOME OF THE VARIABLES DELETED)
Object id: 351
name: E001_User00515 - Malcolm
Stack size: 13
Error: Missing neighbor for data access.
Iterations: 791
Frame 12:
Stack Object id: 418
Stack Object name: E001_User00494 - Mika
Node: 4
Tree: id 1067 name 'TAM - Attraction - EP2 - Attraction Capable?' version -32739
from global
Prim state: 0
Params: 418 351 1 Locals: 0 1743
Frame 11:
Stack Object id: 1743
Node: 0
Tree: id 276 name 'Attraction - EP2 - Get in Temp 0 - Chemistry Betwen Neighbors' version -32755
from global
Prim state: 0
Params: 351 418 1 Locals: 0 0
Frame 10:
Stack Object id: 1743
Node: 2
Tree: id 1791 name 'DSS_02 - Calculate DSS Primary Attraction' version 0
from global
Prim state: 0
Params: 351 418 90 Locals: 351 418 0 0 0
Frame 9:
Stack Object id: 1743
Node: 104
Tree: id 850 name 'SRM - Soc&Rel: Adjust STR From A->B w/ nIDs' version -32727
from global
Prim state: 0
Params: 3 1 1765 1743 Locals: 351 418 100 100 -32720 0 100 0 0
Frame 8:
Stack Object id: 418
Stack Object name: E001_User00494 - Mika
Node: 33
Tree: id 1246 name 'Soc&Rel: Adjust Soc & Rel ( T[0] = Person A )' version -32741
from global
Prim state: 0
Params: 7 3 1 0 Locals: 0 489 0 418 351 1765 0 0
Frame 7:
Stack Object id: 489
Stack Object name: Social - Kiss - Peck
Node: 42
Tree: id 612 name 'Soc&Rel: Adjust Soc & Rel to Other Sim' version -32734
from global
Prim state: 0
Params: 7 6 1 1 Locals: 0 0 0 0
Frame 6:
Stack Object id: 489
Stack Object name: Social - Kiss - Peck
Node: 19
Tree: id 4099 name 'Set Social & Relationship Change' version -32762
from Social_Kiss_Peck
Prim state: 0
Params: Locals: 7 6 1 1
Frame 5:
Stack Object id: 489
Stack Object name: Social - Kiss - Peck
Node: 13
Tree: id 4096 name 'Interaction - Person A' version -32749
from Social_Kiss_Peck
Prim state: 0
Params: Locals:
Frame 4:
Stack Object id: 351
Stack Object name: E001_User00515 - Malcolm
Node: 5
Tree: id 281 name 'Wait For Notify' version 8
from global
Prim state: 1
Params: 0 1 Locals:
Frame 3:
Stack Object id: 351
Stack Object name: E001_User00515 - Malcolm
Node: 1
Tree: id 8282 name 'Function - Main - Check Queue' version 50
from PersonGlobals
Prim state: 0
Params: Locals: 489
Frame 2:
Stack Object id: 351
Stack Object name: E001_User00515 - Malcolm
Node: 2
Tree: id 8283 name 'Function - Main - Loop' version 96
from PersonGlobals
Prim state: 0
Params: 4 20 1 Locals: 0
Frame 1:
Stack Object id: 351
Stack Object name: E001_User00515 - Malcolm
Node: 6
Tree: id 8193 name 'Function - Main' version 118
from PersonGlobals
Prim state: 0
Params: Locals: 4 20 0
Frame 0:
Stack Object id: 351
Stack Object name: E001_User00515 - Malcolm
Node: 1
Tree: id 4096 name 'Function - Main' version 2
from TemplatePerson
Prim state: 0
Params: Locals:
May 2019
@Kateieieie , you might want to try Mootilda's Neighborhood Checker which will try and repair the game. Did you do anything different before you go this message?
May 2019
Everything is as usual but that error showed one day! I will try your solution!