January 2018
Im a huge fan of the old NFS games like undergroud 1&2, mostwanted. Like alot of other fans, im waiting for a NFS that is worth buying.
There is a very simple challange todo, but EA continues to make every new game less fun.
A good need for Speed just has to have:
-A huge range of cars and tuning
-Good and balanced Races with no rubberband KI and fair payment
-Freeroam mode alone and with friends, includes cops (with and without)
-Offline mode
*:
-Lootcrates for Upgrades or any other random stuff
-Allways on mode
-story with boring and awkward movies.
-awkward texts like "L.O.L"
January 2018
January 2018
well as more you talk about as bigger the chance anyway, in fact they don't have to answer here to fix bugs.
also some bugs might be able to be fixed soon some will take time and some are too big to get fixed at all.
i would still be interested in what bugs you noticed (if you can't abuse them in any way) tell us, also 2 A4 sides can be everthing depending on your font size :D
also which bugs ruin the game expirience or can't be prevented ?
the crash sequence on ramps mostly, the false reset to the track after crash which else ?
for example you can mostly bypass the curb crash thing..
i don't say these bugs are ok, but if you can bypass them its much less worse, which is important for me if i can live with them or not
January 2018
Because a lot of their fans are kids and annoying people. They keep demanding stuff ignoring that this is a business, and a lot of decisions are thought out thoroughly before being made. They are doing what they think is right and beneficial to them, and they do try to listen to feedback occasionally.
January 2018
@KGR84 Honestly, just because they do not respond does not mean they are not listening. If you look at previous patch notes they do listen. Many have brought up this issue with EA not responding to concerns but, they do honestly listen.
January 2018
January 2018 - last edited January 2018
January 2018
@TombadoleIf you're that big of a fan of those go and play those.. i mean games do change in many ways, even with this microtransaction bs, they won't change that too no matter what.
they also can't re-release ug1/2/MW2005 again and again, they wouldn't be the same also the game expirience you have today is different from back than.
a huge range of cars ? aren't 80ish cars not enough? tuning you can do that on so many ways, i prefer speedcards over 2005 tuning for example.
rubberband is the best solution you can have thats why they are using it, it depends how the rubberband is done, for example if the cpu drives infront of you without rubberband you might won't be able to catch on having to restart, or if you are first it might be youre miles ahead of the cpu.. both is worse than a rubberband imo.
freeroam will come so, maybe with cops too.
you can play payback offline ?
@XGCSith these optical bugs i don't care at all in comparision to other bugs.
- you crash randomly on ramps while your tires go through them
- you crash on most curbs depending on where you hit them, for no reason.
- you have fail respawns where you instantly hit a wall or fall to a cliff.
- checkpoints which don't get count especially in online mode.
- this netcode problem where you hit a player on his screen even if you don't do it on your screen.
- disconnects from time to time.
only to say a few which are all worse than some tires looking thru the body.
January 2018
@ln5aNeGuY I have experienced the re-spawn issue and that is irritating. As far as the others, I have had no experience in. I do wish they made the checkpoints wider so you don't miss them but I can deal with that. The others may be an online multiplayer issue. Since I do not play online very often, I do not experience those.
January 2018
@XGCSith no if the checkpoint thing would because you actually miss them so driving left or right it wouldn't be a problem.
the problem with these checkpoints is that it won't count if you drive directly thru them normally, the game just doesn't recognize it.
the difference is in singpleplayer you could restart the race, in multiplayer you might lose because of that.
the crash on ramps and curbs both do happen in singleplayer too.
disconnect and netcode thing are multiplayer issues right.
for comparison
checkpoint bug ~5% chance
crashing on ramps for no reason on some specific ramps 30-50%, in general not that often~5%
fail respawns idk i don't crash that often
disconnects maybe once every 5-10h gameplay ?
the netcode thing happens everytime you pass someone in a corner, so for example there is a corner you take it widely so i could pass you on the inside, if i do so and im close enough (~1 car wide ~3m) i won't touch you on my screen but i do on your screen, i can see how you get pushed for no reason.