July 2018
Balance Update Notes July 24th
GDI Changes
MLRS
-Vision range reduced to 2 (was 3)
Nod Changes
Scarab
-Vision range increased to 2 (was 1)
Rockworm
-Vision range while burrowed increased to 1 (was 0)
Stealth Tank
-Cost increased to 90 (was 70)
July 2018 - last edited July 2018
When will new content and units be introduced? We need more than new balance changes every week to keep things interesting and not stale.
Ben
July 2018
Hi @Beano626,
During the pre-alpha stage, balance changes are super important but we haven't forgotten about adding new content. Although we don't have any dates for you, keep an eye on our official channels for any announcements
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July 2018
so this game is getting like all the others. i play here and there . level 3. but matched up with people with level 6 stuff. with less metals .wtf is up with this. not sure if I'll keep playing with the dropping of metals to match up with lower players , getting ready to delete the game soon . and you will lose players unless this matching issues is addressed
August 2018
You have to keep in mind that the player base is small so your match ups won't always be perfect.... But being lvl 3 u can beat level 6 players.... The double harvester is a situational, I never run 2 harvesters and I don't use tech units.... Cheaper fast units are the way to go, and deploy counters to what your opp is making and practice your micro, I regularly beat people 600 medals and higher than me and units 1-2 levels higher.... Micro, unit counters, Harvy harass, and position
August 2018
This game is really good. But i like to see better visual graphics and more power saving tweaks