Directx Function...Out of memory

by fabecko
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Original Post

Directx Function...Out of memory

★★★ Newbie

I'm having this problem in my Need for Speed Rivals:

 

"Directx function "devide->CreateBuffer(&dxDesc, 0, &buffer->m-buffer)" failled with E_OUTOFMEMORY ("Direct3D could not allocate sufficient memory to complete the call."). GPU: "NVIDIA GeForce GTX 1060 #GB", Driver: 39924. Free virtual memory: 9748kb / 2097024kb. Total resource memory: 0kb. Make sure you have a supported graphics card with at least 512 MB.

 

I already played this game in my last gpu, gtx 750ti, and now I bought a GTX 1060 3GB and when I tried to open the game, it shows me that error...

 

How can I fix???

Anyone having the same problem?

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Re: DirectX function failed with E_OUTOFMEMORY

★★★ Newbie

Man, I tried this but didn't work...I'm having the same problem...

 

"Directx function "devide->CreateBuffer(&dxDesc, 0, &buffer->m-buffer)" failled with E_OUTOFMEMORY ("Direct3D could not allocate sufficient memory to complete the call."). GPU: "NVIDIA GeForce GTX 1060 #GB", Driver: 39924. Free virtual memory: 9748kb / 2097024kb. Total resource memory: 0kb. Make sure you have a supported graphics card with at least 512 MB.

Message 1 of 3 (1,167 Views)

Re: DirectX function failed with E_OUTOFMEMORY

[ Edited ]
★★ Apprentice

Never fix, never! Because developers bit*hes)

Message 3 of 3 (916 Views)