October 2020 - last edited October 2020
As the topic outlines, I'm somewhat skeptical of the announcement that was recently released, so I figured we could make a comprehensive list here and update it as and when needed! Speculation is fine too, but I'm sure there will be many, many more topics covering all of this anyway.
Car list:
Doesn't appear to have changed much, with the exception of the removal of the Carbon Motors E7, Mercedes-Benz SLR McLaren 722 edition, and Mercedes-Benz SLR McLaren Stirling Moss! (Thanks to @TheRealJony for this!)
However, the DLC looks like it will be included, so technically those on PC will have the opportunity to use cars previously inaccessible. Can be found here for anyone interested:https://www.ea.com/en-gb/games/need-for-speed/need-for-speed-hot-pursuit-remastered/news/nfs-hp-rema...
Graphics:
Apparently, it will run up to 4K/60 FPS, with "higher-res models, shadows, and reflections, more objects and props, longer draw distance, boosted textures, more particles, and improved AA/SSAO." Although whether it's much of an improvement or not in real world terms is certainly subjective...
Release date:
November 6th for PS4, Xbox One, and PC, and November 13th for Nintendo Switch surprisingly.
Expanded customization? (Not on the level seen in non-HP genre games, of course)
"(Brand new) wraps and car colours."
Miscellaneous changes and quality of life improvements etc include:
Overall, I'm not entirely sure whether I'll buy it at present... Although cross-play will resurrect the almost completely extinct online scene of the previous generation, I'm not sure whether this is enough to make me choose the remaster over my original PS3 copy.
REIGNITE THE PURSUIT!
October 2020
@Jacobba55 wrote:
Car list:
Doesn't appear to have changed, at all. However, the DLC looks like it will be included, so technically those on PC will have the opportunity to use cars previously inaccessible. Can be found here for anyone interested: https://www.ea.com/en-gb/games/need-for-speed/need-for-speed-hot-pursuit-remastered/news/nfs-hp-rema...
Three cars have been removed from the Remastered version:
1. Carbon Motors E7
2. Mercedes-Benz SLR McLaren 722
3. Mercedes-Benz SLR Sterling Moss
Jacobba55 wrote:
Miscellaneous changes and quality of life improvements etc include:
- An extra six hours of gameplay, with over 30 extra challenges.
It's speculation, but people claimed the extra 6 hours of gameplay is just the DLC content that was released back then (which was entirely missing for the PC version back then).
Both of which I saw in the Need For Speed subreddit: Hot Pursuit Remastered Discussion Thread (Releasing November 6, 2020 PC,XBOX,PS4 - 13th for Switch)
October 2020
Goddammit, can't I ever get anything right?
But thank you for correcting me, if anything that makes it a "demaster" in some regards! The SLR particularly will be missed by myself and others too no doubt... Guessing the E7 would've been difficult to license.
On the topic of the extra content, you are very right, and should that be the case it'd be highly disappointing. Judging by the track record for EA and GHOST/"old Criterion" (not necessarily indicative of Criterion's return of course) that may well be the case. I do hope for the best though (that'd be the scenario where there are significant differences and the events were brand-new) which is unlike me!
Very sorry for my stupidity. Thought I'd jump on the NFS HP2010 remastered board as quickly as possible, but that clearly backfired, haha.
Thanks again, have yourself a good one!
October 2020
October 2020
October 2020
I was REALLY hoping they would add a single player Free Play mode, so there was something other than Career mode. Just being able to modify any of the career events to use whatever car you'd like (a la Forza Horizon's Blueprint system) would make this a day one purchase for me, for sure. Haven't heard anything about this yet though.... Hopefully I'm not the only one who wants this feature.
October 2020
October 2020
They may not add a new mode, but just removing the vehicle restrictions from an event once you complete it would be a very easy quality of life update and would increase the replay value astronomically. For those of us less interested in multiplayer, at any rate. I just want to be able to drive whatever car I want on whatever track I want. Like how a fully featured racing game would have been made 15 years ago haha
October 2020
Yeah, I can understand that.
Sounds like a pretty good idea, but did you mean removing the vehicle restrictions on model specific events, or removing the vehicle class restriction from those events entirely? It's something I've been discussing with a friend actually!
The first would mean you could use cars made by other manufacturers (in the Lamborghini Gallardo specs only Hot Pursuit event, for example), and the second would mean you could use the likes of traffic Crown Vics and FPISs in any event category, as well as the other way around presumably, which would require the records to still be tied to a class to prevent hyper car times on a sports car event!
Nice idea, I like it, and you're very right about the last part hahaha.
October 2020
Sadly, I expect you're right about that...
Personally, I was hoping for some kind of enhanced freedrive. It would definitely boost the quality of single player, but I'll concede that it isn't necessarily in line with the Hot Pursuit philosophy (or at least the 2010 one) since it's typically a fight to the finish and nothing more.
I'd hope that it would've made the game a little more open-world, and function as a spontaneous Interceptor or Hot Pursuit event without the time limit or bust criteria respectively. Freeroam cops could also be incorporated, we already had a Shelby GT500 highway patrol unit outside both SCPD stations, but they were merely props. It would've been awesome to have cops parked up at speed traps (and maybe even patrolling if possible) just as they are in events on both sides of the law!
Having more power and a remaster at their disposal, I don't see why this wouldn't be a golden opportunity for Criterion/Stellar to deliver an experience that is the superlative of the HP genre. Unfortunately, some aspects of the last-gen original appear to equal or even exceed those of its upcoming remaster...