June 2020 - last edited June 2020
I've just reinstalled ME3 and am getting an odd delay when using the Charge power (this is in the single player game - not multi-player). Its on both the 'take off' and 'arrival' if that makes sense - it takes a long time to jump, and then it almost seems like there is a disconnect between Shepard jumping and the impact on the enemy. Its not that Shepard can't lock onto the target and the lag? happens consistently.
Has anyone struck something similar?
Edit: Reinstall seems to have fixed it.