March 2018
Hello.
Since I reinstalled Mass Effect 2 yesterday, the voices in dialogue scenes sound strange, as if far away. Only the echoes of the voices seem to be audible, which sounds as if the characters are speaking into a tin can and kinda nasally. All other sounds (including voices of characters outside of dialogue sequences) seem to work normally.
From threads of people having similar issues, I've read that it might be due to the game not recognizing my 5.1 audio setup (specifically, the middle channel) correctly. Switching to stereo does kinda resolve the issue, but I would like it to work in 5.1 as it did before. I don't have the issue in any other applications. Reinstalls (including deleting the document files) don't help.
I've contacted advisors per chat, who directed me here after the standard troubleshooting steps (updating Origin, clearing the cache, yadda yadda) didn't do anything. So, yeah. Any way to resolve this issue?
Solved! Go to Solution.
March 2018
Rename the "MassEffect2.exe" to "MassEffect2Launcher.exe"
Rename the "ME2Game.exe" to "MassEffect2.exe"
Now the game should start over Origin again.
As for the sound issue, try to set the sample rate to 48000 on the headset and both devices to 16 bit depth. (DVD quality) > test.
March 2018
What type of sound hardware do you have?
Is it possible that an upmix function or an sound improvement filter is set inside the Sound-driver?
March 2018 - last edited March 2018
I have the Tritton Pro+ 5.1. I'm also using FxSound Enhancer. It was working correctly with that before, and if I turn it off, the tin can voices are still there, in addition to all other sounds sounding like аss.
March 2018 - last edited March 2018
And your sound card?
What kind of sample rate and bit depth do you use?
You did tried a game repair? (I know, you installed fresh, but try it anyway if you didn't yet.)
March 2018 - last edited March 2018
The sound card's on-board, device manager just says "NVIDIA High Definition Audio". My headset uses 192000 Hz and DFX uses 48000 Hz @ 24 bit (with DFX probably overriding the headset since it's set as Default Device).
When I do a repair it says "DirectX Setup Error: An internal error occurred.". It also doesn't start the game anymore, even after applying ME2IniFixer.
March 2018 - last edited March 2018
Thanks for the edit, I assumed that the game would not longer run after that error.
If you use the "ME2IniFixer" you might run some mods, if so which one?
What did you edited inside the Ini files if you don't use mods?
March 2018 - last edited March 2018
https://www.nexusmods.com/masseffect2/mods/68/
https://www.nexusmods.com/masseffect2/mods/156/
https://www.nexusmods.com/masseffect2/mods/157/
And also ReShade.
Now the game boots over ME2Game.exe, but not over Origin. Also, no change to the sound issue.
March 2018
Rename the "MassEffect2.exe" to "MassEffect2Launcher.exe"
Rename the "ME2Game.exe" to "MassEffect2.exe"
Now the game should start over Origin again.
As for the sound issue, try to set the sample rate to 48000 on the headset and both devices to 16 bit depth. (DVD quality) > test.
March 2018 - last edited March 2018
Alright, the renaming thing seems to have worked.
FXSE doesn't have 16 bit, only 24. I set the headset on 48000 16 bit, which resulted in a constant pervasive static, all sounds becoming extremely distorted and all voices turning into the deep voice of some demonic overlord. Alright, thanks for the nightmare fuel. ;D
Setting both to 48000 24 bit produces normal sound, although still with the tin can voices.
March 2018
@Mettsoldat wrote:
FXSE doesn't have 16 bit, only 24. I set the headset on 48000 16 bit, which resulted in a constant pervasive static, all sounds becoming extremely distorted and all voices turning into the deep voice of some demonic overlord. Alright, thanks for the nightmare fuel. ;D
Well, here you get sound FX without any mods or applications.
But seriously, that your sound system is producing such distortions at completely standardised settings is odd.
I am not a big fan of software like the "FxSound Enhancer" simply because it is very complicated to say what they change inside the system and if this changes interfere even if the application is not active.
Please preform a clean boot and test the Game afterwards.
I assume you tester the sound on a ME2 vanilla Installation before you installed any mods or changed any ini settings?
Your headset is plugged to the computer via audio jack? (What I saw about that headset it should be that way.)
Please create a DxDiag in text file format and post it with your next reply. You can do that with the "choose file" button at the bottom right corner of the reply window.