Re: The new map trivializes killing

by ChocotrocoCL
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Original Post

The new map trivializes killing

★ Apprentice

The new map can trivialize the entire fighting if you happen to get to the final spot and everyone else becomes marginalized from any change to get inside by being trapped by terrain, and that is so dumb, a team with 20 kills can lose to a team with 100 damage 

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Re: The new map trivializes killing

★ Pro

 Basic awareness of your environment and spacial relation to the ring and timer prevents this from happening. 

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Re: The new map trivializes killing

[ Edited ]
★★★ Pro

@DarthVaapar
Yeah, I killed a squad the other day in the tunnel to train-yard area.
The last ring landed on the trainyard.

I saw two teams fighting outside the tunnel to the train yard. so me and my squad camped the fork to the tunnel.
I took one side of the fork to the tunnel, and my squad took the other.
We killed everyone running in from the storm to get into the train-yard.
It was funny easy kills.
It was like shooting fish in a barrel.
Then we killed the last squad that decided to camp the trainyard.
I used my Bangalore's smoke to exit the tunnel to trainyard.
Then we wiped the floor with that last squad.
We won that game. gg

Message 3 of 20 (1,651 Views)

Re: The new map trivializes killing

★ Apprentice

if suddenly this game became about map awareness they would have removed every door that is so clearly placed just to allow you to walk in any direction without knowing the design of every corner, if anything this game was about rememering that the circle was closing soon, not about checking if you can access a 20 meters tall wall in the next two iterations of circle closing just because you couldnt revive your pathfinder or maybe he happened to use her ult in order to win a FIGHT, and what im describing is exactly what happened to me,  a team with about 25 kills lost without having the chance to exchange bullets

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Re: The new map trivializes killing

★★★★ Pro
@ChocotrocoCL it's because the new map is trash, this map specialised long range gameplay, theres no cover whatsoever when you're the last person alive, and you have to run away to heal, you end up running into 3 other squads.
Message 5 of 20 (1,593 Views)

Re: The new map trivializes killing

★★ Pro
@ChocotrocoCL No games are suddenly about map awareness - all games are already about map awareness, lol. It's an utterly essential skill for all games that have a map.
Message 6 of 20 (1,532 Views)

Re: The new map trivializes killing

★ Apprentice
@Anlbrd Nope, this game has escape paths in every general direction except for some tunnels and huge terrain walls which are clearly an accidental feature and imposibly a design element, also, if the developers intended to have any sort of terrain or map awareness other than the timer for the circle they would NOT make the AI tell you when theres other squad coming into the fights, thats exactly against any bit of map awareness, so you are clearly and deeply wrong
Message 7 of 20 (1,510 Views)

Re: The new map trivializes killing

★ Pro
@hhnbbfggty66 It’s a battle arena with a contracting ring. What you describe ie excellent gameplay. Very nice.
Message 8 of 20 (1,497 Views)

Re: The new map trivializes killing

[ Edited ]
★★★ Pro

@DarthVaaparXD...
you know what im talking about, the fork to the tunnel that goes to trainyard. huh

 

Battlefield awareness

 

Wink

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Re: The new map trivializes killing

★ Pro
@hhnbbfggty66 I know exactly where you’re talking about. I died there this morning. 😆
Message 10 of 20 (1,483 Views)