March 2019
June 2019
Yea I agree this is a problem. When you are fighting or just finished a fight and another squad is on top of you giving you no chance to heal and even the odds. I think it would be a good idea to try a patch for a while where once you wipe a squad your squad is awarded 50 HP each. This would apply to base health or shield health and downed players would still need to be revived, but could be brought up with 75% health instead of 25% or whatever it is now. I believe this would give teams a slightly better chance to fight the next squad. I don't think it would change any balancing issues because the team would be back at full health anyway given another 30 seconds.
I enjoy this game, but when I 3rd party (which is essential to winning now) I feel its pretty lame when only 1 guy is left with a 1 shot and now I have 2 full teams loot bins without doing any work.
If sound was quieter of the map was made bigger it would just slow down the game and make it very hard to find people. I just think there should be some boost for wiping a squad so that you could survive.
June 2019
June 2019
Looking at the Season 2 patch notes, I think they're going to be tackling these issues a bit. New buffs and hop-ups seem to be aiming to lower the time-to-kill, making fights take less time and reducing the chances of vultures popping up at a bad time. Also, it seems they plan to gradually change the map, rather than come out with brand new maps, so you don't really have to worry about map size changes.
June 2019
What do you all think about the new map changes from the Season 2 trailer?
June 2019