August 2022 - last edited August 2022
I will say it outright, Hotdropping is the root of most problems in Apex:
As much as it is a truly clunky solution, they should really test the idea of force-dropping teams into specific zones rather than the dropship flight path. That way you can spread out teams across the map and ensure more actual fights rather than one sided slaughter of people with no guns or ammo. It was always RNG what you would find or where you would be in relation to the first ring, so removing the choice of drop site really does not harm anything.
Also there are some people out there who so clearly have never visited some parts of the map because the only hot-drop who could use a bit of map sense from the experience.
August 2022
August 2022
August 2022
August 2022 - last edited August 2022
@nebwise
"The idea that "people are making the wrong choice" is a bit off base."
It's off base if you do not accept that the object of the game is to win. I agree that many people don't act as if it is and don't care that it is, and I respect that as far as it goes, even when they're my squadmates. I won't help them commit suicide, and I won't let them take me down with them, but I let them do whatever it is they feel the need to do and I don't yell at them about it or call them idiots. Even though that's often what I get called for "not having their back." But none of that can alter the immutable truth that this game is designed to be won, and behaving in a contrary way will not suddenly make the game anything other than survival-based.
"Many, many players simply don't want to wait any length of time to fight."
These players should probably be playing in arenas, or in some other arena-shooter game. CoD. Halo. Overwatch. Whatever the flavor-of-the-month happens to be.
August 2022
@nebwiseThe faster rings are not really a problem if you are not dropped next to enemy players. I have been on plenty of teams that solo-drop the corner of the map, get a really unlucky first ring, but still survive the ring closing when we don't notice till its already on us. If people were forced to spread out then you could instill in players a willingness to pay attention to the first ring location and leave early rather than loitering for so long getting caught up in gun fights or over-looting and just start moving.
The two issues most responsible is of course #1 hotdrops, but even if you completely and forcefully removed hotdrops issue #2 is just the loot pools hyper density on maps. If you dropped into a smaller POI then you will usually only loot for like a minute then get moving, but if you solo-drop a large POI then you can expect people to spend way too long trying to gear up. The gear ratio is so very densely in favor of large POIs.
But in all honestly #2 is more self inflicted than #1. You can just look at the ring when you land and say "should probably get moving" so I don't really bring it up as much as hotdrops.
Meanwhile hotdropping is symptom belonging to multiple causes:
October 2022
October 2022
October 2022
October 2022