@JudexGauss His climbing must be higher and the slow effect when he reaches his climbing limit must be removed, I like your idea about making his climbing more quite. Another thing that I think about, Infinite climbing isn't as op as it may seems like. You go up straight in a single line and you risk being very easy to being shot down because of that, Also infinite climbing is no where as good as PF grapple even if you climbed in a high speed. Yes It can be more useful but it's also very situational. For tactical ability I never found a problem with the projectile speed. The damage and the AOE of it is the problem. AOE should be increased a little bit and the damage should be increased to 15 and 20 if it's a direct hit. The totem needs a complete rework:
1- once you used the totem, You become like shadows in shadowfall mode, With increased melee damage, Speed, along with faster and infinite climbing.
2- Legends who use the totem start with 25 health, and they can't use their weapons & abilites . Except for Revenant who start with full health and is able to use his weapons and abilities in shadow mode.
3-Kills in shadow form increase health and death protection time.
4-The totem area limit must be removed.
5-If death protection time end, You will be out of shadow form and you will have 25 HP with your shields, Same case if you were killed as a shadow.
It can be also reworked so you will return to the totem and enter shadow mode when you are knocked down after using the totem. That would be more fitting with Revenant revenging charecter.