November 2020
Mirage:
Passive:
1-Increase Mirage invisibility duration when downed to 10s along with his speed when invisible.
2-Reviving Mirage also make the revive invisible.
Tactical:
1-Shooting down a decoy will grant Mirage with 1s invisibility. Mirage can Still shoot during this time.
2-Tactical is also recharged upon shooting a decoy.
Ultimate:
1-After Mirage activates his ultimate, He and his ult generated decoys remain invisible for 4s with the ability to toggle invisibility off from him and his decoys.
2-Mirage can't shoot while being invisible during this time. There is also a 1s delay after his invisibility ends before he can ready up his weapons.
3-Shooting down a decoy will increase invisibility duration for Mirage and the rest of his decoys by 1s.
4-Takes 1.25s to activate.
5-The real invisible Mirage will always have a slightly visible blue light that becomes more visible the closer you are to him.
6-Ultimate cooldown increase to 90s.
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Wattson:
Passive
1-Revive teammates with additional shields.
Ultimate
1-Pylons can recharge shields faster.
2-Lasts for 30s.
3-Maximum active pylons are 2.
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Crypto:
Passive:
Crypto gains 25% speed boost when he logs off from the drone for a duration equal to the time he spent controlling it (minimum: 4s, maximum: 8s). The boost ends if Crypto is aiming down sight, shooting, gets shoot at or looting.
Tactical:
Drone can open care packages.
Ultimate:
In addition to stunning enemies and damaging their shields, EMP glitch enemies maps, HUDs and pings for 10s.
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Revenant:
Passive:
1-Increase wall climbing height and speed.
Ultimate:
1-Death totem users gain Revenant passive.
2-Shadows footsteps generate less noise.
3-Shadow Revenant silence also disable enemies healing items (Phoenix kits would only recharge shields).
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Rampart:
Tactical: Expand higher and slightly faster.
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Loba
Passive: Loba can see deathboxes through walls, Looting high tier items decreases tactical CD (purple: -5s, gold: -10s, red: -15s), Doesnt apply to:
1-Items previously owned by the squad.
2-Same or worse gear level.
Picking up teammates banner along with respawning them would instantly recharge tactical.
November 2020
November 2020
November 2020
November 2020
November 2020
These buffs are not good. These would destroy the game. Come on peeps this isn't Fortnite where the only difference between your characters is skins. Apex Legends has different skills and is totally skill-based. All I ask is when you think of these perk suggestions think about how it would affect everyone. I love the dedication to who you chose as a main but dang. Be reasonable. That Mirage suggestion would destroy the community. believe it or not, Mirage is good enough right now it's just Lifeline is on another tier of existence right now. Now Apex realistically needs to tone down movement classes, and yeah I said it. That why Wraith, pathfinder has been nerfed. Pretty soon expect Horizons tactical to be nerfed when the other maps come out. For the love of christ they just need to get rid of that lifeline pickup and put it back to what it was.
November 2020
November 2020
I like that you think I mean movement in a sense of running no her using it in a gunfight. You must haven't seen the sweats yet. Frfr they are going to boost that cool down to about 20.
November 2020
November 2020
They've set a standard for movement classes and seen how op they can be. Pathfinder is a testament to that. If they don't increase that cool down then all of a sudden all the Pathfinder mains will be looking for their creators.